|  Sara | 0661622b9c | fix: Transform->matrix conversion is now (more) correct | 2024-09-17 12:46:23 +02:00 |  | 
				
					
						|  Sara | 2be8b21372 | feat: implemented MeshRenderEntity | 2024-09-16 23:28:55 +02:00 |  | 
				
					
						|  Sara | 14e2885271 | feat: nuked placeholder resources module | 2024-09-13 18:13:51 +02:00 |  | 
				
					
						|  Sara | 9f3d52c1d4 | feat: renamed window | 2024-09-13 11:49:54 +02:00 |  | 
				
					
						|  Sara | 09e52d007a | fix: transform updating is now _actually_ recursive through the whole tree | 2024-09-13 11:28:07 +02:00 |  | 
				
					
						|  Sara | c7265739cc | docs: extra documentation pass | 2024-09-13 11:27:28 +02:00 |  | 
				
					
						|  Sara | 67bd8017c5 | feat: implemented transform hierarchy | 2024-09-13 00:01:21 +02:00 |  | 
				
					
						|  Sara | 7df5bd8e1e | feat: scene now renders and ticks | 2024-09-12 14:03:29 +02:00 |  | 
				
					
						|  Sara | ba614edd29 | feat: defined various core engine concepts - Scene Tree
- Engine loop
- Draw list
- Renderables
- Resources | 2024-09-10 22:09:46 +02:00 |  |