Commit graph

362 commits

Author SHA1 Message Date
Sara
f7607f71ab fix: PlayerIdleUpdate return value is now const State* in line with DefineState requirements 2023-11-23 09:15:16 +01:00
Sara
3e0490d5bf feat(animation): added AnimationSprite to manage an animated sprite 2023-11-22 20:58:10 +01:00
Sara
1ffbd74a08 feat(player): added PlayerIdleUpdate, which calls PlayerAnimationUpdate 2023-11-22 20:58:10 +01:00
Sara
b0a4de6037 chore(cleanup): simplified sprite_set_tile wrapping 2023-11-22 20:58:10 +01:00
Sara
efdd5f29db chore(whitespace): removed some whitespace in state_machine_init 2023-11-22 16:02:16 +01:00
Sara
3c647ccfc2 fix(warnings): added _DataType argument to DefineState to improve type checking 2023-11-22 15:58:59 +01:00
Sara
2b1aa6236f Changed SDL_DrawLine to SDL_DrawLineF in physics_entity_debug_draw and added input to player 2023-11-22 15:14:59 +01:00
Sara
36d378ec37 removed unintentionally added NEW macro 2023-11-22 15:14:59 +01:00
Sara
913bb32a39 removed trailing backslash from DefineState macro 2023-11-22 15:14:59 +01:00
Sara
51b889c6ef added ASSERT_RETURN to playerinput constructor 2023-11-22 15:14:59 +01:00
Sara
5d8d996c91 Added ASSERT_RETURN to input binding constructors 2023-11-22 15:14:59 +01:00
Sara
663d6e36c2 fix(warning cleanup): casting earlier in spritesheet_from_texture
Decreases chance of overflow
2023-11-22 15:14:59 +01:00
Sara
686c3c7578 fix(warning cleanup): added explicit casts to size_t -> IVector conversion 2023-11-22 15:14:59 +01:00
Sara
109cd51d14 fix(warning cleanup): added f suffix to literals to ensure correct precision 2023-11-22 15:14:59 +01:00
Sara
918e73c306 split animation frame and facing direction 2023-11-22 13:57:27 +01:00
Sara
ad983812f6 changed camera FOV 2023-11-22 13:16:14 +01:00
Sara
f300c8b4a5 program_run now calls game_world_draw 2023-11-22 13:15:44 +01:00
Sara
cd2de223fc fix(typo): game_world_draw is no longer game_word_draw 2023-11-22 13:15:29 +01:00
Sara
9e643e7cec feat(testing game): Player is now spawned in play() 2023-11-22 13:10:42 +01:00
Sara
0ccdc8c5d0 fix(build config): debugdir for Game project is now game/ directory 2023-11-22 13:10:19 +01:00
Sara
d57bc1e4e2 feat(organization): moved assets directory to game
Assets should now be stored per-project (as opposed to globally)
2023-11-22 13:09:25 +01:00
Sara
7a0a60846a feat(state machine): state machine now no longer has a separate next function
instead update is expected to return the next state
2023-11-22 13:02:21 +01:00
Sara
fd0183d34a chore(windows port): Cleaned up some msvc warnings
Mainly relating to double -> float casts and some size_t -> long casts
2023-11-22 13:01:04 +01:00
Sara
d4d650c2c7 disabled VS "security warnings" for functions like fopen 2023-11-22 12:56:35 +01:00
Sara
5aae7dd1a5 added player.c and started testing state machine for animation 2023-11-22 12:56:10 +01:00
Sara
2032488149 added player 2023-11-22 11:46:50 +01:00
Sara
3ebc370ca4 added state machine 2023-11-22 11:46:46 +01:00
Sara
5cb53f39f2 reworked default drop implementation 2023-11-22 11:45:58 +01:00
Sara
9f3bfcb879 Merge remote-tracking branch 'origin/template' into template-test 2023-11-22 11:45:10 +01:00
Sara
76c9ecd2e9 added .vscode to gitignore 2023-11-22 11:45:06 +01:00
Scott-G-GD
960783ac42 added define for isnanf to be _isnanf on windows, because windows sucks 2023-11-21 11:03:45 +01:00
Sara
4e5ed0af94 added define for isnanf to be _isnanf on windows, because windows sucks 2023-11-21 11:03:45 +01:00
Scott-G-GD
8961e38113 removed a trailing space 2023-11-21 11:03:26 +01:00
Sara
810761aedf removed a trailing space 2023-11-21 11:03:26 +01:00
Scott-G-GD
db2938353b windows does not consider object initializers with a cast operator static 2023-11-21 11:03:09 +01:00
Sara
c78dbba674 windows does not consider object initializers with a cast operator static 2023-11-21 11:03:09 +01:00
Scott-G-GD
6e5d16e4cc solution files now also in .gitignore 2023-11-21 11:02:30 +01:00
Sara
5755efb529 solution files now also in .gitignore 2023-11-21 11:02:30 +01:00
Scott-G-GD
f435a96052 reworked build config, now works on windows 2023-11-21 11:01:36 +01:00
Sara
e479ecf0ad reworked build config, now works on windows 2023-11-21 11:01:36 +01:00
Scott-G-GD
6bd6b348f0 updated gitignore 2023-11-21 11:01:19 +01:00
Sara
9d34f2cbeb updated gitignore 2023-11-21 11:01:19 +01:00
Scott-G-GD
c440e7d435 added sdl windows libraries because windows sucks 2023-11-21 11:01:10 +01:00
Sara
23a134aedc added sdl windows libraries because windows sucks 2023-11-21 11:01:10 +01:00
Sara
c10c4ad629 further moving towards new build system 2023-11-20 14:10:48 +01:00
Sara
c6d4351c48 added stddef include to vmath 2023-11-20 14:10:40 +01:00
Sara
9bc74046d6 top-level object of build.lua is now a workspace call 2023-11-20 13:23:03 +01:00
Sara
5ab93d62ad new build system config 2023-11-20 12:04:55 +01:00
Sara
96867d6e1b added Make* and *From functions for Vector and IVector 2023-11-16 18:25:59 +01:00
Sara
956b2ab02f imported player walking spritesheet 2023-11-16 18:25:41 +01:00