Sara
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90d4e52169
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updated premake to include debug symbols in Debug config and optimize in Release config
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2023-11-04 20:41:32 +01:00 |
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Sara
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931a77b854
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list_insert now increases the length of the array correctly
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2023-11-04 20:41:17 +01:00 |
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Sara
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c9dcb508bd
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debug.h will now work standalone
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2023-11-04 19:18:59 +01:00 |
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Sara
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259bae805c
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added hashmap
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2023-11-04 19:18:28 +01:00 |
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Sara
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0c831f777b
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modified cave tilemap somewhat
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2023-11-04 19:18:21 +01:00 |
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Sara
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1f0ec13402
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Modified levels to remove floor bumps
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2023-11-04 19:18:11 +01:00 |
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Sara
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24e03c294d
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added premake5.lua
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2023-11-02 21:43:46 +01:00 |
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Sara
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3f8289e857
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added build directories to ignore file
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2023-11-02 21:43:00 +01:00 |
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Sara
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742d8f0576
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removed makefile in preparation for switching to premake
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2023-11-02 21:42:51 +01:00 |
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Sara
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78e4558786
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input listeners now take object arguments
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2023-11-02 21:00:02 +01:00 |
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Sara
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c4438c86de
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modified some collision shapes for tiles
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2023-11-02 20:41:17 +01:00 |
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Sara
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3a554ea871
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increased head space in level 0
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2023-11-02 20:41:06 +01:00 |
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Sara
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8a5041333f
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removed debug draw call for player physics
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2023-11-02 19:40:28 +01:00 |
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Sara
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2f830ce308
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contact force is now Zero by default
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2023-11-02 19:39:53 +01:00 |
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Sara
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a1add96b9b
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changed player collision bevels to 45-degree angles with 0.01 radius
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2023-11-02 19:39:37 +01:00 |
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Sara
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eee5e38bb1
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added FULLSCREEN_DESKTOP flag to window creation
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2023-11-02 19:39:19 +01:00 |
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Sara
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c1eb70d0f8
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disabled debug drawing of tilemap collision shapes
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2023-11-02 19:39:07 +01:00 |
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Sara
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1a822754b3
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added epsilon value to linear constraint check
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2023-11-02 18:11:34 +01:00 |
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Sara
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0704378f1a
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player is now managed by game world
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2023-11-02 14:28:45 +01:00 |
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Sara
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8275732530
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program now integrates game world
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2023-11-02 14:28:40 +01:00 |
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Sara
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29e7b34b3f
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created game world module to manage and run Behaviour Entities
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2023-11-02 14:28:32 +01:00 |
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Sara
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a6d50decc7
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player now has a constructor and implements drop
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2023-11-02 14:27:14 +01:00 |
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Sara
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674d1b55fb
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behaviour entity trait now requires drop trait and a draw function
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2023-11-02 14:26:21 +01:00 |
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Sara
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cf001bd2d6
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added Drop trait to allow more automated memory management
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2023-11-02 14:25:53 +01:00 |
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Sara
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70bbd51ef7
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removed run.gdb as it is no longer used by make run
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2023-11-01 23:02:18 +01:00 |
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Sara
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9fe2fbe80a
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removed make run rule
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2023-11-01 23:01:45 +01:00 |
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Sara
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6e75cb6f49
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removed debugging code from tilemap loading
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2023-11-01 23:01:38 +01:00 |
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Sara
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0e3a4b1772
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debug drawing code for tilemaps can now be turned off
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2023-11-01 23:01:28 +01:00 |
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Sara
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1d46d9dc6f
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player spawns more to the right now
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2023-11-01 23:01:10 +01:00 |
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Sara
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5408ac3ad0
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newline at the end of the file
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2023-11-01 23:00:58 +01:00 |
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Sara
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26bb95f6c5
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now using new signature for externally exposed collision_invert
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2023-11-01 23:00:53 +01:00 |
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Sara
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af0a2bfa33
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removed old range comparison
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2023-11-01 23:00:32 +01:00 |
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Sara
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b65cba928b
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collision_invert is now externally visible
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2023-11-01 23:00:09 +01:00 |
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Sara
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4438070170
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reworked _internal_collision_overlap to be more verbose
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2023-11-01 22:59:48 +01:00 |
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Sara
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22709234cd
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reworked overlap range so that it now detects 'inverse' collisions
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2023-11-01 22:59:12 +01:00 |
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Sara
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f5a9b3e8c6
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modified collision points on a tile
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2023-10-25 23:25:45 +02:00 |
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Sara
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f7dd618cbc
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removed expiry
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2023-10-25 23:25:27 +02:00 |
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Sara
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d52ae5fe45
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changed jump speed and reordered collision shape points for player
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2023-10-25 23:25:23 +02:00 |
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Sara
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77c266b43f
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simplified collecting contacts by removing expiry and just clearing the list
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2023-10-25 23:25:04 +02:00 |
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Sara
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1e039c310b
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negative key for a key action will now be bound to unknown scancode
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2023-10-25 23:24:44 +02:00 |
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Sara
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2fa75e6ced
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added F1 keybind to cycle through log verbosity
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2023-10-25 23:24:26 +02:00 |
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Sara
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0827f9467c
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added g_debug_log_lvl
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2023-10-25 23:24:03 +02:00 |
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Sara
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ecbe0b317a
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modified order of points in a tile collision shape
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2023-10-25 23:23:51 +02:00 |
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Sara
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60743f556f
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updated levels
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2023-10-25 20:28:22 +02:00 |
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Sara
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38e277c3ae
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loading a tileset now also loads it's collision information
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2023-10-25 20:28:11 +02:00 |
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Sara
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34b08282fc
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tilemap collision debug info is now drawn after the tilemap
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2023-10-25 20:27:43 +02:00 |
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Sara
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640d12ab18
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Shape can now be created without points
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2023-10-25 20:27:19 +02:00 |
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Sara
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043d93a6ae
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changed colour of collision edge debug display
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2023-10-25 20:26:57 +02:00 |
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Sara
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57ef426982
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removed duplicate assignment from rigidbody_add_contact
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2023-10-25 20:26:46 +02:00 |
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Sara
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def06c4018
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changed shape of player collision shape
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2023-10-25 20:25:49 +02:00 |
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