Sara
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5ab93d62ad
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new build system config
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2023-11-20 12:04:55 +01:00 |
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Sara
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552f296b5d
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removed some unneeded includes
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2023-11-11 23:28:30 +01:00 |
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Sara
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65ee914e52
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removed extranious player.h include from collision.c
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2023-11-07 20:40:38 +01:00 |
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Sara
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5408ac3ad0
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newline at the end of the file
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2023-11-01 23:00:58 +01:00 |
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Sara
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26bb95f6c5
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now using new signature for externally exposed collision_invert
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2023-11-01 23:00:53 +01:00 |
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Sara
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af0a2bfa33
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removed old range comparison
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2023-11-01 23:00:32 +01:00 |
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Sara
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b65cba928b
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collision_invert is now externally visible
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2023-11-01 23:00:09 +01:00 |
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Sara
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4438070170
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reworked _internal_collision_overlap to be more verbose
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2023-11-01 22:59:48 +01:00 |
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Sara
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22709234cd
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reworked overlap range so that it now detects 'inverse' collisions
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2023-11-01 22:59:12 +01:00 |
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Sara
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3e6ee52d3e
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moved "no collision" in _internal_collision_get_overlap
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2023-10-25 20:24:00 +02:00 |
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Sara
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46602abbae
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inverted incorrectly oriented comparison in collision_check
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2023-10-25 20:23:28 +02:00 |
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Sara
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e86fa1bdef
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implemented collision constraint solver
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2023-10-24 23:14:30 +02:00 |
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Sara
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f373fada26
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added custom collision solvers
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2023-10-22 11:25:44 +02:00 |
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Sara
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b8ae02109a
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collision relative velocity is now calculated in one line
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2023-10-19 13:50:35 +02:00 |
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Sara
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37b1fc3228
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implemented velocity verlet integration
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2023-10-18 22:51:56 +02:00 |
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Sara
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19daff6ddd
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using better method to decide whether or not a collision is valid
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2023-10-18 13:49:41 +02:00 |
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Sara
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ed274c415f
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IT FUCKING WORKS (collision resolution is now working)
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2023-10-18 13:21:02 +02:00 |
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Sara
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74369d88fe
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more debugging for collision sovler
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2023-10-17 17:17:16 +02:00 |
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Sara
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c7e6b2aa29
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progress on physics
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2023-10-16 21:31:48 +02:00 |
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Sara
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b7721baeb7
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collision_check will now return 1 if there is a collision, and write collision data to the new out variables
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2023-10-07 22:58:15 +02:00 |
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Sara
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59f6c7d1ee
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moved shape overlap code to collision.c
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2023-10-07 18:42:38 +02:00 |
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