2025-05-22 - 2026-05-22

Overview

0 active pull requests
41 active issues
Excluding merges, 2 authors have pushed 112 commits to development and 115 commits to all branches. On development, 337 files have changed and there have been 47807 additions and 5028 deletions.

35 issues closed from 1 user

Closed #47 Server rack 2026-01-23 19:19:31 +00:00

Closed #50 CopBot attack animation with windup 2026-01-21 15:58:51 +00:00

Closed #44 Visual hint for slow/fast attack cutoff 2026-01-21 12:41:30 +00:00

Closed #48 Office plant model 2026-01-20 14:57:55 +00:00

Closed #45 Increase winddown for attack animations 2026-01-20 12:02:52 +00:00

Closed #46 Extend tutorial level 2026-01-20 11:53:58 +00:00

Closed #36 (repo management) remove .blend1 backupfiles from version control 2026-01-20 10:41:32 +00:00

Closed #39 UI style design 2026-01-18 22:16:45 +00:00

Closed #43 game over screen 2026-01-18 22:16:06 +00:00

Closed #42 Style increases too fast 2026-01-18 22:15:58 +00:00

Closed #41 Timing combo tutorial popup 2026-01-14 21:34:09 +00:00

Closed #17 Demo End 2026-01-14 21:33:57 +00:00

Closed #18 Level end screen 2026-01-14 08:58:17 +00:00

Closed #25 Basic melee enemy 2026-01-10 20:13:26 +00:00

Closed #27 Special Attack: Spinnnnnnnnn 2026-01-09 23:07:28 +00:00

Closed #9 Energy meter 2026-01-09 23:07:21 +00:00

Closed #6 Impact SFX 2026-01-04 13:40:39 +00:00

Closed #16 Demo Begin 2026-01-04 13:40:28 +00:00

Closed #38 Character face switching 2025-12-17 13:45:11 +00:00

Closed #37 Face textures 2025-12-17 11:19:38 +00:00

Closed #28 Gravity 2025-12-12 08:57:21 +00:00

Closed #14 PC model 2025-12-11 20:37:51 +00:00

Closed #13 Base cubicle model 2025-12-11 20:37:46 +00:00

Closed #21 Attack Rework: Hard hitter 2025-12-10 19:44:59 +00:00

Closed #20 Attack Rework: Gap closer 2025-12-10 19:44:53 +00:00

Closed #19 Attack Rework: Base combo 2025-12-10 19:44:40 +00:00

Closed #12 Combo system 2025-12-10 16:07:40 +00:00

Closed #8 Score counter 2025-12-10 11:42:42 +00:00

Closed #7 Style meter 2025-12-10 11:42:31 +00:00

Closed #10 Camera shake 2025-12-04 08:56:38 +00:00

Closed #5 Basic light attack chain 2025-12-01 14:40:25 +00:00

Closed #1 Movement 2025-12-01 14:23:54 +00:00

Closed #3 Player state machine 2025-12-01 14:23:54 +00:00

Closed #2 Character model 2025-12-01 14:23:54 +00:00

Closed #4 Destructible environment 2025-12-01 14:23:54 +00:00

41 issues created by 1 user

Opened #1 Movement 2025-11-26 18:01:36 +00:00

Opened #2 Character model 2025-11-26 18:02:29 +00:00

Opened #3 Player state machine 2025-11-26 18:03:34 +00:00

Opened #4 Destructible environment 2025-11-26 18:04:23 +00:00

Opened #5 Basic light attack chain 2025-12-01 14:24:46 +00:00

Opened #6 Impact SFX 2025-12-01 14:25:21 +00:00

Opened #7 Style meter 2025-12-01 14:26:28 +00:00

Opened #8 Score counter 2025-12-01 14:27:07 +00:00

Opened #9 Energy meter 2025-12-01 14:27:26 +00:00

Opened #10 Camera shake 2025-12-01 14:36:06 +00:00

Opened #11 Music 2025-12-01 14:46:59 +00:00

Opened #12 Combo system 2025-12-05 17:17:45 +00:00

Opened #13 Base cubicle model 2025-12-05 17:22:19 +00:00

Opened #14 PC model 2025-12-05 17:22:37 +00:00

Opened #15 Plan & document initial level structure 2025-12-05 17:28:33 +00:00

Opened #16 Demo Begin 2025-12-10 11:43:58 +00:00

Opened #17 Demo End 2025-12-10 11:44:23 +00:00

Opened #18 Level end screen 2025-12-10 11:58:08 +00:00

Opened #19 Attack Rework: Base combo 2025-12-10 16:08:41 +00:00

Opened #20 Attack Rework: Gap closer 2025-12-10 16:10:25 +00:00

Opened #21 Attack Rework: Hard hitter 2025-12-10 16:11:19 +00:00

Opened #22 Hammer attacks trail 2025-12-10 20:38:58 +00:00

Opened #24 UI Style guide 2025-12-10 20:51:29 +00:00

Opened #25 Basic melee enemy 2025-12-10 20:52:58 +00:00

Opened #27 Special Attack: Spinnnnnnnnn 2025-12-10 20:57:12 +00:00

Opened #28 Gravity 2025-12-11 10:32:07 +00:00

Opened #36 (repo management) remove .blend1 backupfiles from version control 2025-12-11 21:54:26 +00:00

Opened #37 Face textures 2025-12-14 17:21:59 +00:00

Opened #38 Character face switching 2025-12-14 18:32:21 +00:00

Opened #39 UI style design 2025-12-17 14:01:35 +00:00

Opened #41 Timing combo tutorial popup 2025-12-18 22:33:31 +00:00

Opened #42 Style increases too fast 2026-01-10 23:21:16 +00:00

Opened #43 game over screen 2026-01-14 21:35:05 +00:00

Opened #44 Visual hint for slow/fast attack cutoff 2026-01-18 22:18:13 +00:00

Opened #45 Increase winddown for attack animations 2026-01-18 22:18:56 +00:00

Opened #46 Extend tutorial level 2026-01-18 22:19:35 +00:00

Opened #47 Server rack 2026-01-18 22:20:51 +00:00

Opened #48 Office plant model 2026-01-18 22:21:29 +00:00

Opened #49 Second level 2026-01-18 22:24:04 +00:00

Opened #50 CopBot attack animation with windup 2026-01-18 22:25:11 +00:00

Opened #51 Add functionality to the various alarms on models 2026-01-20 11:55:03 +00:00