2025-05-22 - 2026-05-22
Overview
35 issues closed from 1 user
Closed
#47 Server rack
Closed
#50 CopBot attack animation with windup
Closed
#44 Visual hint for slow/fast attack cutoff
Closed
#48 Office plant model
Closed
#45 Increase winddown for attack animations
Closed
#46 Extend tutorial level
Closed
#36 (repo management) remove .blend1 backupfiles from version control
Closed
#39 UI style design
Closed
#43 game over screen
Closed
#42 Style increases too fast
Closed
#41 Timing combo tutorial popup
Closed
#17 Demo End
Closed
#18 Level end screen
Closed
#25 Basic melee enemy
Closed
#27 Special Attack: Spinnnnnnnnn
Closed
#9 Energy meter
Closed
#6 Impact SFX
Closed
#16 Demo Begin
Closed
#38 Character face switching
Closed
#37 Face textures
Closed
#28 Gravity
Closed
#14 PC model
Closed
#13 Base cubicle model
Closed
#21 Attack Rework: Hard hitter
Closed
#20 Attack Rework: Gap closer
Closed
#19 Attack Rework: Base combo
Closed
#12 Combo system
Closed
#8 Score counter
Closed
#7 Style meter
Closed
#10 Camera shake
Closed
#5 Basic light attack chain
Closed
#1 Movement
Closed
#3 Player state machine
Closed
#2 Character model
Closed
#4 Destructible environment
41 issues created by 1 user
Opened
#1 Movement
Opened
#2 Character model
Opened
#3 Player state machine
Opened
#4 Destructible environment
Opened
#5 Basic light attack chain
Opened
#6 Impact SFX
Opened
#7 Style meter
Opened
#8 Score counter
Opened
#9 Energy meter
Opened
#10 Camera shake
Opened
#11 Music
Opened
#12 Combo system
Opened
#13 Base cubicle model
Opened
#14 PC model
Opened
#15 Plan & document initial level structure
Opened
#16 Demo Begin
Opened
#17 Demo End
Opened
#18 Level end screen
Opened
#19 Attack Rework: Base combo
Opened
#20 Attack Rework: Gap closer
Opened
#21 Attack Rework: Hard hitter
Opened
#22 Hammer attacks trail
Opened
#24 UI Style guide
Opened
#25 Basic melee enemy
Opened
#27 Special Attack: Spinnnnnnnnn
Opened
#28 Gravity
Opened
#36 (repo management) remove .blend1 backupfiles from version control
Opened
#37 Face textures
Opened
#38 Character face switching
Opened
#39 UI style design
Opened
#41 Timing combo tutorial popup
Opened
#42 Style increases too fast
Opened
#43 game over screen
Opened
#44 Visual hint for slow/fast attack cutoff
Opened
#45 Increase winddown for attack animations
Opened
#46 Extend tutorial level
Opened
#47 Server rack
Opened
#48 Office plant model
Opened
#49 Second level
Opened
#50 CopBot attack animation with windup
Opened
#51 Add functionality to the various alarms on models