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branches
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feat: ninja follows player
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2026-03-19 13:43:51 +01:00 |
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trees
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feat: ninja follows player
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2026-03-19 13:43:51 +01:00 |
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animate.gd
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feat: implemented patrol behaviour
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2026-03-18 15:07:56 +01:00 |
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animate.gd.uid
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feat: adjusted player attacks
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2026-03-14 15:09:02 +01:00 |
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approach_target.gd
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feat: ninja follows player
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2026-03-19 13:43:51 +01:00 |
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approach_target.gd.uid
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feat: implemented patrol behaviour
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2026-03-18 15:07:56 +01:00 |
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check_jab_requested.gd
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feat: animations and AI adjustments&sweep attack
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2026-03-15 23:04:27 +01:00 |
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check_jab_requested.gd.uid
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feat: animations and AI adjustments&sweep attack
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2026-03-15 23:04:27 +01:00 |
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check_sweep_requested.gd
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feat: animations and AI adjustments&sweep attack
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2026-03-15 23:04:27 +01:00 |
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check_sweep_requested.gd.uid
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feat: animations and AI adjustments&sweep attack
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2026-03-15 23:04:27 +01:00 |
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check_weapon.gd
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feat: weapon pickups
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2026-03-16 23:33:00 +01:00 |
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check_weapon.gd.uid
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feat: weapon pickups
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2026-03-16 23:33:00 +01:00 |
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equip_target.gd
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fix: equip_target fails if target is not equipable
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2026-03-18 15:25:15 +01:00 |
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equip_target.gd.uid
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feat: implemented patrol behaviour
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2026-03-18 15:07:56 +01:00 |
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find_weapon.gd
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feat: WIP find weapon behaviour branch
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2026-03-17 23:48:19 +01:00 |
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find_weapon.gd.uid
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feat: WIP find weapon behaviour branch
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2026-03-17 23:48:19 +01:00 |
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follow_target.gd
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feat: further ninja implementation
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2026-03-19 23:00:54 +01:00 |
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follow_target.gd.uid
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feat: ninja follows player
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2026-03-19 13:43:51 +01:00 |
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move_to_target.gd
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feat: implemented patrol behaviour
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2026-03-18 15:07:56 +01:00 |
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move_to_target.gd.uid
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feat: implemented patrol behaviour
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2026-03-18 15:07:56 +01:00 |
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npc_idle.gd
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feat: further ninja implementation
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2026-03-19 23:00:54 +01:00 |
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npc_idle.gd.uid
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feat: ninja follows player
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2026-03-19 13:43:51 +01:00 |
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select_patrol_target.gd
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feat: implemented patrol behaviour
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2026-03-18 15:07:56 +01:00 |
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select_patrol_target.gd.uid
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feat: implemented patrol behaviour
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2026-03-18 15:07:56 +01:00 |
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select_target.gd
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feat: branch reorg&player death
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2026-03-17 16:23:57 +01:00 |
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select_target.gd.uid
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feat: implemented basic enemy
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2026-03-15 17:18:49 +01:00 |