Commit graph

6677 commits

Author SHA1 Message Date
Thaddeus Crews
1aaea38e7f
Merge pull request #111573 from StarryWorm/rm-class_db.h-from-resource.h
Core: remove `class_db.h` include from `resource.h`
2026-02-28 13:55:24 -06:00
StarryWorm
357fa00a4a rm class_db.h from resource.h 2026-02-27 19:08:29 -05:00
Thaddeus Crews
dd150a3823
Merge pull request #116413 from Chaosus/shader_fix_completion
Fixes for completion of shader preprocessor defines
2026-02-27 15:44:40 -06:00
Thaddeus Crews
e42575d23f
Merge pull request #113956 from allenwp/colour/remove-LinearToSRGB-clamping
Remove clamping from LinearToSRGB visual shader node.
2026-02-27 08:49:33 -06:00
Thaddeus Crews
60b00753d6
Merge pull request #109004 from DDarby-Lewis/master
Editor additions for MipMaps and rd_textures
2026-02-27 08:49:28 -06:00
DDarby-Lewis
bf326793ba
Editor additions for MipMaps and rd_textures 2026-02-27 08:38:13 -06:00
Thaddeus Crews
abdde1b69d
Core: Remove class_db.h include from ref_counted.h 2026-02-26 18:14:23 -06:00
Thaddeus Crews
e380a41752
Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
Allen Pestaluky
dce001aee7 Remove clamping from LinearToSRGB visual shader node. 2026-02-26 11:49:26 -05:00
Thaddeus Crews
861d74c09d
Merge pull request #115799 from BastiaanOlij/add_view_count_to_viewport
Add view count support to Viewport
2026-02-26 08:15:13 -06:00
Bastiaan Olij
f3a815238b Add view count support to Viewport 2026-02-26 12:37:21 +11:00
Rémi Verschelde
e3b60a1530
Move RenderingMethod::RenderInfo to RenderingServerTypes
Also move RS::scaling_3d_mode_type to RenderingServerEnums.
2026-02-25 20:17:28 +01:00
Rémi Verschelde
462f31801d
Decouple RasterizerDummy from RenderingServer and DisplayServer
Also move some Extension classes to a separate file to avoid including gdvirtual
unnecessarily.
2026-02-25 20:17:28 +01:00
Rémi Verschelde
671864fb05
Decouple TextureStorage from RenderingServer
By moving RS::TextureDetect(Roughness)Callback and RS::TextureInfo
to RenderingServerTypes.
2026-02-25 20:17:28 +01:00
Rémi Verschelde
cb9b4cff90
Decouple MeshStorage from RenderingServer
By moving RS::SurfaceData and RS::MeshInfo to RenderingServerTypes.

This notably allows removing RS dependency from `mesh.h`.
2026-02-25 20:17:28 +01:00
Rémi Verschelde
a85df7cc73
Minimize includes in renderer_compositor.h 2026-02-25 20:17:27 +01:00
Rémi Verschelde
0ce92073ae
Move RS::ShaderNativeSourceCode to RenderingServerTypes to reduce dependencies on RS
On my machine, this reduces incremental compilation time after an edit of
`rendering_server.h` by 1s, and paves the way for more decoupling in
rendering code.
2026-02-25 20:17:27 +01:00
Rémi Verschelde
f0a448540e
Misc dependency improvements for files depending on rendering_server.h
On my machine, this reduces incremental compilation time after an edit of
`rendering_server.h` by 3s.
2026-02-25 20:17:27 +01:00
Rémi Verschelde
25bfae8ff9
Remove RenderingServer::map_scaling_option_to_stretch_mode and cleanup boot splash code
Removes RS as a dependency in `project_settings.cpp` (which was a bug,
`core` shouldn't include `servers`). This doesn't have a big impact on
incremental rebuild time by itself.

Also move helper `get_splash_stretched_screen_rect` to RenderingServerTypes.
2026-02-25 20:17:27 +01:00
Rémi Verschelde
a3cb56dd38
Decouple RenderingServer from XR/OpenXR headers
Move BlitToScreen to RenderingServerTypes.
2026-02-25 20:17:23 +01:00
Rémi Verschelde
b144637ae1
Decouple RenderingServer from ServersDebugger
This one doesn't seem to have much impact on incremental rebuild time
after a change in `rendering_server.h`, but might still be worth it to
prevent future heavier coupling.
2026-02-25 19:43:04 +01:00
Rémi Verschelde
f5a290ac46
Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
A number of headers in the codebase included `rendering_server.h` just for
some enum definitions. This means that any change to `rendering_server.h` or
one of its dependencies would trigger a massive incremental rebuild.

With this change, we decouple a number of classes from `rendering_server.h`,
greatly speeding up incremental rebuilds for that area.

On my machine, this reduces incremental compilation time after an edit of
`rendering_server.h` by 60s (from 2m57s).
2026-02-25 19:43:03 +01:00
Thaddeus Crews
2adf91e71f
Merge pull request #114890 from allenwp/fix-spatial-scaler-debanding
Fix viewport debanding not working with spatial scalers.
2026-02-25 11:25:09 -06:00
Thaddeus Crews
e8c69d4108
Merge pull request #116720 from allenwp/fix-reinhard-agx-mobile-subpass
Fix Reinhard and AgX tonemapper in Mobile renderer when using subpass.
2026-02-25 09:27:47 -06:00
Thaddeus Crews
c521ed8f71
Merge pull request #116519 from celyk/fix-omni-projector
Clamp uv coordinates of omni light projector
2026-02-25 09:27:38 -06:00
Allen Pestaluky
662770a33d Fix Reinhard and AgX tonemapper in Mobile renderer when using subpass. 2026-02-24 10:58:08 -05:00
Frank Becker
dc67bdaab4 Fix LCD batching flag for StyleBoxTexture 2026-02-22 19:59:09 -08:00
Chaosus
cd5f2aa923 Fixes for completion of shader preprocessor defines 2026-02-22 10:26:03 +03:00
Thaddeus Crews
9a19d32fdb
Merge pull request #116541 from Ivorforce/a-variant-shaped-pool
Move variant pools to their own compile unit.
2026-02-21 12:17:01 -06:00
Lukas Tenbrink
e9465cd380 Move variant pools to their own compile unit. 2026-02-21 13:24:17 +01:00
celyk
d2933f04b7 Clamp uv coordinates of omni light projector 2026-02-21 11:06:27 +11:00
Thaddeus Crews
a142c2218a
Merge pull request #116196 from bruvzg/shy_b
Fix soft hyphen not working with small (or zero) line breaking width.
2026-02-20 11:36:05 -06:00
Pāvels Nadtočajevs
876dcc8a5d
[Accessibility] Handle adapter activation/deactivation. 2026-02-18 16:54:40 +02:00
Thaddeus Crews
8db94f7b5e
Merge pull request #116299 from ExpiredPopsicle/fix_mic_input_crash
Fix `AudioStreamPlaybackMicrophone` shutdown crash
2026-02-18 08:28:11 -06:00
Rémi Verschelde
ad4b910a10
Minimize include dependencies of display_server.h
- Removes `native_menu.h` dependency from `display_server.h`.
  It's now forward-declared in all DisplayServer implementations and should
  be included in the .cpp's.
- Removes some unused `rb_set.h` and `rb_map.h` dependencies, which leads to
  having to include them explicitly in half the scene and editor codebase...
  which shows how much we depend on `display_server.h`.
- Forward-declare `input_event.h`, so now we need only `keyboard.h`.
2026-02-17 19:45:31 +01:00
Lukas Tenbrink
0ea5ece984 Move binary math functions to Math namespace in math_funcs_binary header. 2026-02-17 12:24:35 +01:00
Kiri Jolly
9655415fc4 Modified AudioServer to clean up references before the singleton is removed.
This allows objects requiring the singleton for cleanup avoid a null pointer de-reference.

fixes #116298
2026-02-16 13:29:28 -08:00
Thaddeus Crews
11541c8533
Merge pull request #116217 from Fahien/fahien-free-scratch-buffer
RenderingDevice: Free acceleration structure scratch buffer
2026-02-16 10:19:31 -06:00
Thaddeus Crews
4106b5cdcc
Merge pull request #116256 from dsnopek/monado-opengl-fix
OpenXR: Fix OpenGL initialization with Monado on X11
2026-02-16 10:19:28 -06:00
Thaddeus Crews
2f06af10e6
Merge pull request #106560 from SheepYhangCN/taskbar-progress-state
Add taskbar progress and state support for Windows & macOS
2026-02-16 10:19:21 -06:00
Antonio Caggiano
ba71e30579
Tie scratch buffers to acceleration structures
The scratch buffer is never exposed to the user, it is only used
internally and it is managed by the acceleration structure itself.
2026-02-16 11:00:28 +01:00
David Snopek
3f5c5d969f OpenXR: Fix OpenGL initialization with Monado on X11 2026-02-13 11:58:27 -06:00
Thaddeus Crews
2d5b30c476
Merge pull request #115963 from blueskythlikesclouds/reduce-includes-to-rd
Reduce includes to rendering device.
2026-02-12 08:19:16 -06:00
Pāvels Nadtočajevs
f9f164f7ca
Fix soft hyphen not working with small (or zero) line breaking width. 2026-02-12 08:27:11 +02:00
Josh Jones
b8389cc76b Support output to HDR monitors
Co-authored-by: Alvin Wong <alvinhochun@gmail.com>
Co-authored-by: Allen Pestaluky <allenpestaluky@gmail.com>
2026-02-11 22:13:26 -07:00
Thaddeus Crews
40448082ab
Merge pull request #115728 from Chaosus/shader_fix_builtin_func_mismatch
Fix GDShader min/max functions return value type mismatch
2026-02-11 10:27:09 -06:00
Thaddeus Crews
487896096c
Merge pull request #116155 from clayjohn/sky-radiance-seam
Add compatibility fallback to textureLod when reading from RADIANCE
2026-02-11 10:27:06 -06:00
Clay John
69a923e340 Add compatibility fallback to textureLod when reading from RADIANCE
This is needed due to the discontinuity in the seam of the octahedral coordinates
2026-02-10 16:00:30 -08:00
Clay John
0063b4ebd6 Restore default sky roughness levels to 8. This helps smooth out rough non-metallic objects that have a very noisy HDRI 2026-02-10 15:19:52 -08:00
Thaddeus Crews
0808e47eff
Merge pull request #115904 from HEX-23/feature-fix_ssr
Fix inconsistent SSR blurriness on rough surfaces.
2026-02-10 10:34:34 -06:00