Fix Reinhard and AgX tonemapper in Mobile renderer when using subpass.

This commit is contained in:
Allen Pestaluky 2026-02-24 10:58:08 -05:00
parent 15a4311583
commit 662770a33d

View file

@ -331,6 +331,7 @@ void ToneMapper::tonemapper_subpass(RD::DrawListID p_subpass_draw_list, RID p_so
tonemap_mobile.push_constant.exposure = p_settings.exposure;
tonemap_mobile.push_constant.white = p_settings.white;
tonemap_mobile.push_constant.luminance_multiplier = p_settings.luminance_multiplier;
tonemap_mobile.push_constant.output_max_value = MAX(p_settings.max_value, 1.0f);
tonemap_mobile.push_constant.tonemapper_params[0] = p_settings.tonemapper_params[0];
tonemap_mobile.push_constant.tonemapper_params[1] = p_settings.tonemapper_params[1];