Thaddeus Crews
9b50ea8ade
Merge pull request #110398 from syntaxerror247/status-bar-regression-fix
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Fix status bar visibility issue after keyboard hides on Android
2025-09-11 11:38:18 -05:00
Thaddeus Crews
eccdb8f624
Merge pull request #110357 from Calinou/doc-webxrinterface-fix-xrreferencespacetype-url
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Fix MDN link for XRReferenceSpaceType in WebXRInterface class documentation
2025-09-11 11:38:18 -05:00
Thaddeus Crews
f9b98b5faa
Merge pull request #110236 from Calinou/doc-canvasitem-draw-local
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Document CanvasItem `draw_*()` methods using local coordinate space
2025-09-11 11:38:17 -05:00
Thaddeus Crews
43395e2bd5
Merge pull request #110018 from Ivorforce/contributing-links
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Update class reference contribution link.
2025-09-11 11:38:16 -05:00
Roman Goldman
6379874180
Fix Basis.determinant() doc: uniform scale determinant is scale^3, not scale^2
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Corrected a documentation mistake in Basis.determinant(). For a uniform scale basis, the determinant is scale^3, not scale^2.
2025-09-11 18:45:02 +03:00
Hugo Locurcio
9317c8eb23
Document the interaction between Light3D cull mask and GI/volumetric fog
2025-09-11 17:05:44 +02:00
Hugo Locurcio
1c62ba40b7
Disable unsupported SSR, SSS, DoF on transparent viewports
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For technical reasons, transparent viewports cannot support
screen-space reflections, subsurface scattering and depth of field.
Previously, enabling any of these would turn transparent viewports
invisible.
2025-09-11 14:59:07 +02:00
Haoyu Qiu
d61d70e8b9
Fix Open Editor Data/Settings Folder menu in self-contained mode
2025-09-11 19:39:58 +08:00
Bastiaan Olij
748f35ccb8
Fix fixed size flag on StandardMaterial3D when rendering in stereo
2025-09-11 20:53:19 +10:00
Haoyu Qiu
cadd08da9e
Set language encoding flag when using Pack Project as ZIP
2025-09-11 16:44:09 +08:00
Pāvels Nadtočajevs
75bbe3a0bc
Shader Editor: Show "File" menu when no shaders are opened.
2025-09-11 09:47:16 +03:00
Luo Zhihao
adbd78af91
AnimationTree: Fix libraries is stored
2025-09-11 09:41:22 +08:00
Anish Mishra
775dfc5114
Fix status bar visibility issue after keyboard hides on Android
2025-09-11 07:08:32 +05:30
Vinnie Gray
47756c9689
Fix vertical alignment of Inspector category titles
2025-09-11 08:35:22 +12:00
Lukas Tenbrink
527f4e9e68
Update class reference contribution link.
2025-09-10 16:50:44 +02:00
Ben Rog-Wilhelm
e5ab5acd95
Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
2025-09-10 05:19:36 -05:00
Hugo Locurcio
f6895c4150
Fix MDN link for XRReferenceSpaceType in WebXRInterface class documentation
2025-09-10 01:13:09 +02:00
clayjohn
0576b12699
Increase precision of SpotLight attenuation calculation to avoid driver bug on Intel devices
2025-09-09 13:18:55 -07:00
Mounir Tohami
320ff6bc75
Fix Redundant calls of CIE _update_lock_and_group_button on SceneTree selection.
2025-09-09 01:33:51 +03:00
Pāvels Nadtočajevs
d8cdc53ec0
Use language command line argument to override editor locale.
2025-09-08 23:45:54 +03:00
Rémi Verschelde
2dd26a027a
Update AUTHORS and DONORS list
2025-09-08 22:01:53 +02:00
Thaddeus Crews
7723226e6f
Merge pull request #110215 from WhalesState/resource-deep-copy
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Fix Resource duplicate calls `ImageTexture::set_image` with an invalid image.
2025-09-08 13:57:27 -05:00
Thaddeus Crews
7ac73a6142
Merge pull request #110294 from bruvzg/wl_no_gl
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Fix Wayland build with OpenGL disabled.
2025-09-08 13:57:27 -05:00
Thaddeus Crews
4102fffad7
Merge pull request #110145 from TokageItLab/skrd
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Move Skeleton3D init process (for dirty flags) into `POST_ENTER_TREE` from `ENTER_TREE`
2025-09-08 13:57:26 -05:00
Thaddeus Crews
bd3eb67828
Merge pull request #110280 from YeldhamDev/it_is_always_the_smallest_things
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Fix "SpriteFrames" editor not fully hidding the bottom panel
2025-09-08 13:57:18 -05:00
Dario
7b923609c2
Fix reflection probes not recreating downsampled textures when mode changes.
2025-09-08 15:54:37 -03:00
Clay John
0e8df80231
Merge pull request #110264 from stuartcarnie/109846/metal_version
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Metal: Ensure baked Metal binaries can be loaded on the minimum target OS
2025-09-08 08:23:15 -07:00
Clay John
e98d6083d0
Merge pull request #110033 from SK83RJOSH/pdb-base-name-fix
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Fix `WindowUtils::copy_and_rename_pdb` regression
2025-09-08 08:22:44 -07:00
Luo Zhihao
793228f171
JoltPhysics: Fix orphan StringName
2025-09-08 22:18:46 +08:00
Rémi Verschelde
041207fe41
i18n: Sync translations with Weblate
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Adds Korean (ko) documentation translations.
2025-09-08 16:15:54 +02:00
Stuart Carnie
b7aac81366
Metal: Ensure baking to binary sets minimum target OS
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Co-authored-by: Travis Lange <travislange12@gmail.com>
2025-09-08 08:16:53 +10:00
cafebeef
bc0eba5296
Fixed Skeleton2D TwoBoneIK and LookAt mirroring
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Co-authored-by: thiagola92 <thiagola92@gmail.com>
2025-09-06 16:20:24 -05:00
Pāvels Nadtočajevs
76433b0ede
Fix Wayland build with OpenGL disabled.
2025-09-06 18:37:49 +03:00
StarryWorm
45f089a143
Enable objects stored as dictionary keys to be selected in inspector.
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Currently, when using the stack trace or the remote scene tree and selecting an
object containing a dictionary, secondary objects that are stored as values in
the dictionary can be opened in inspector by clicking on them. However,
attempting to open the same secondary object if it is stored as a key in the
dictionary will result in nothing happening.
This is fixed by connecting keys to the "object_id_selected" signal the same
way values are connected.
2025-09-06 10:04:33 -04:00
Thaddeus Crews
3c7f9b9372
Merge pull request #110285 from m4gr3d/bump_to_4_5_rc
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Bump version to 4.5-rc
2025-09-05 16:26:48 -05:00
Fredia Huya-Kouadio
86388dced6
Bump version to 4.5-rc
2025-09-05 14:14:52 -07:00
Mounir Tohami
0d32849565
Fix Resource deep duplicate sets image properties with invalid resources.
2025-09-05 22:16:20 +03:00
Michael Alexsander
bf65bf0bbd
Fix "SpriteFrames" editor not fully hidding the bottom panel
2025-09-05 13:33:05 -03:00
kobewi
139c406558
Properly inspect old remote selection
2025-09-05 18:16:34 +02:00
Cyril B.
c7d0cb8072
Add missing descriptions-group to annotation descriptions
2025-09-05 17:34:39 +02:00
Thaddeus Crews
4ed8c45abd
Merge pull request #110263 from raulsntos/dotnet/android-net9.0
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[.NET] Require `net9.0` for Android exports
2025-09-05 08:37:22 -05:00
bruvzg
252329ce40
[Windows] Try reading GPU IDs directly from registry.
2025-09-05 11:09:31 +03:00
clayjohn
a86cd83593
Defer checking for rendering device support until the new project dialog is opened
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This can save a lot of time opening the project manager and the information is only ever needed when creating a new project anyway
2025-09-05 00:41:34 -07:00
Clay John
9edc290328
Merge pull request #110260 from m4gr3d/investigate_csharp_build_issue
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Fix the issue preventing installing C# binaries on Android devices with api <= 29
2025-09-04 20:54:32 -07:00
Raul Santos
f0c9253bec
[.NET] Require net9.0 for Android exports
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To ensure Android exports are compatible with the new Play Store
requirement that all `.so` libraries included are aligned to 16k,
we now require C# projects to target `net9.0` which uses the
correct alignment (as opposed to the current one of 4k).
The thirdparty jar library has also been updated to the one from
the 9.0.4 runtime package so it's compatible with non-gradle
builds targeting `net9.0`.
Non-android projects are not affect, the minimum TFM is still
`net8.0`.
2025-09-05 04:14:27 +02:00
Kamil Tokarski
d3fadcb5fb
Add name info to EditorAutoloadSettings invalid name message
2025-09-05 01:39:32 +02:00
Fredia Huya-Kouadio
d255ec2fe1
Fix the issue preventing installing C# binaries on Android devices with api <= 29
2025-09-04 11:49:22 -07:00
Kamil Tokarski
6aae7d7345
Fix editor crash cause by EditorFileSystem::get_singleton access in theme initialization path
2025-09-04 18:11:55 +02:00
Lukas Rahmann
f7fd65923a
Add descriptor heap pooling to D3D12.
2025-09-04 09:17:40 -03:00
Luo Zhihao
d9d796618d
Fix CompositorEffect not setting post-transparent callback on init
2025-09-04 19:16:00 +08:00