Commit graph

77173 commits

Author SHA1 Message Date
Josh Wood
41150710ec Fix WindowUtils::copy_and_rename_pdb path shortening regression 2025-09-04 11:56:06 +02:00
Luo Zhihao
5f737952fd
ShaderCompiler: Optimize compilation error printing 2025-09-04 16:51:17 +08:00
Artemy Fedotov
7b850260bf
Fix invalid suggested file name when saving resource from a scene that hasn't been saved yet 2025-09-04 09:49:09 +04:00
Hugo Locurcio
dd8bab9f89
Fix shader compilation errors in Compatibility when using depth_texture
Globals were defined too early, which means some uniforms were not available
at the point they were defined in.
2025-09-04 00:33:45 +02:00
Hugo Locurcio
bb16908a41
Document CanvasItem draw_*() methods using local coordinate space 2025-09-03 23:10:28 +02:00
Muller-Castro
9504b0ff7a Fix EditorExportPlugin::_export_file() ignoring GDScripts 2025-09-03 16:50:28 -03:00
Björn
8798387770 Improve identification of edits on property Object->script
Narrows down the criteria to determine if the property being edited with the `EditorResourcePicker` is actually the `Object->script` property.
2025-09-03 17:38:56 +02:00
Artemy Fedotov
fb7d2829f3
Fix ScriptEditor::edit() ignoring column parameter 2025-09-03 16:57:03 +04:00
BlueCube3310
feb3e904cb Image: Improve AlphaMode documentation 2025-09-02 23:44:09 +02:00
Thaddeus Crews
6c9aa4c7d3
Merge pull request #110204 from DarioSamo/d3d12-general-usage-fix
Add GENERAL resource usage to the render graph and fix mutable texture initialization in D3D12.
2025-09-02 16:26:55 -05:00
Dario
8c4180adf4 Add GENERAL resource usage to the render graph. Fixes texture initialization in D3D12. 2025-09-02 15:18:47 -03:00
Dario
1ce55b946c Clamp minimum size of 3D texture view in D3D12. 2025-09-02 15:13:27 -03:00
aaronp64
cfde73ac17 Remove unused parameter in __constant_get_enum_name/__constant_get_bitfield_name
Removed unused String parameter in __constant_get_enum_name() and __constant_get_bitfield_name() to avoid creating/destroying extra Strings.
2025-09-02 13:13:12 -04:00
Clay John
fcd1cf8d57
Merge pull request #110191 from bruvzg/tx_upd_or
[TextEdit] Fix text edit font update order.
2025-09-02 07:24:02 -07:00
Pāvels Nadtočajevs
ddde1c07a6
[TextServer] Shape emojis as separate runs. 2025-09-02 13:03:50 +03:00
Arseny Kapoulkine
dcefe95ae4 Configure SDL assuming we, in fact, have a libc.
Without this, on Linux and Linux alone, and only if SDL is builtin, the
definitions for some functions - notably, memset/memcpy - are taken from
SDL source.

This leaves them at the mercy of the compiler and may lead to the
optimal implementations of these functions not being selected. But the
main motivation for this is that it's action at a distance that is
incredibly surprising - linking in a gamepad support library should not
change the implementation of memset/memcpy!
2025-09-01 23:19:35 -07:00
Pāvels Nadtočajevs
7368d148c1
[TextEdit] Fix text edit font update order. 2025-09-02 08:51:18 +03:00
Clay John
6339f31a02
Merge pull request #109770 from RandomShaper/fix_signal_antifree
Fix regression in mechanism to hold objects while emitting
2025-09-01 19:42:13 -07:00
Clay John
0f0bb7d225
Merge pull request #110025 from DarioSamo/fix-shader-debug-info-take-two
Fix --generate-spirv-debug-info regression (alternate take)
2025-09-01 19:37:27 -07:00
Alex Threlfo
60a7bed19c Fix rounding error in clustered vertex light culling 2025-09-02 11:33:38 +10:00
vaner-org
bac7253fcf Trim -loop & -cycle from animations during Godot 3 to 4 conversion 2025-09-02 06:27:39 +05:30
Thaddeus Crews
280503b4ee
Merge pull request #110063 from stuartcarnie/109846/ios_crash
Metal: Reduce baked version to MSL 3.1; validate minimum version
2025-09-01 19:09:56 -05:00
Thaddeus Crews
b919b19f48
Merge pull request #110174 from clayjohn/RD-shader-cache
Avoid attempting to load from shader cache when both the user-dir and res-dir are invalid
2025-09-01 19:09:55 -05:00
Thaddeus Crews
62011906ea
Merge pull request #110043 from yotam-frid/fix-single-object-inspect-regression
Add single-object inspect command backwards compatible API for potential regression
2025-09-01 19:09:54 -05:00
clayjohn
d90332aa0f Avoid attempting to load from shader cache when both the user-dir and res-dir are invalid 2025-09-01 12:25:23 -07:00
yotam-frid
b01b84e3a1
Fix single-object inspect command regression 2025-09-01 20:28:39 +02:00
Thaddeus Crews
89f32c6ead
Merge pull request #110107 from aaronfranke/fix-range-overflow
Fix Range scale overflow
2025-09-01 12:25:47 -05:00
Thaddeus Crews
82ce2fdcba
Merge pull request #110065 from allenwp/project-settings-docs-hdr2d
Update `ProjectSettings` HDR 2D documentation to include Compatibility
2025-09-01 12:25:45 -05:00
Thaddeus Crews
8ccb7ba2ec
Merge pull request #90832 from YeldhamDev/just_ignore_the_margin_bro
Fix incorrect submenu icon and accelerator text positions involving margins
2025-09-01 12:25:44 -05:00
Thaddeus Crews
bfe246c2af
Merge pull request #90922 from YeldhamDev/so_many_popupmenu_bugs
Fix wrong tooltip behavior in `PopupMenu`s that have styles  with top borders
2025-09-01 12:25:43 -05:00
Thaddeus Crews
ac5c6a1060
Merge pull request #110148 from bruvzg/0_5_msdf_outline
[MSDF] Fix outline bleed out at small sizes.
2025-09-01 12:25:41 -05:00
Silc Lizard (Tokage) Renew
f68252f95f Move Skeleton3D init process into post_enter_tree from enter_tree 2025-09-02 01:31:40 +09:00
Thaddeus Crews
52a5644b5f
Merge pull request #108214 from Nintorch/fix-joypad-vendor-product
Fix `Input.get_joy_info()` regression after the SDL input driver PR
2025-09-01 11:14:12 -05:00
Thaddeus Crews
cbed98c683
Merge pull request #110160 from WhalesState/cp-intensity
Fix ColorPicker after adding intensity sliders.
2025-09-01 11:14:11 -05:00
Thaddeus Crews
7e88218cb5
Merge pull request #110094 from Calinou/editor-viewport-oversampling-override-add-property-hint
Add missing range hint to `Viewport.oversampling_override` in the editor
2025-09-01 11:14:10 -05:00
Thaddeus Crews
6b9d30284c
Merge pull request #109603 from bruvzg/joy_no_ipc
[macOS] Process joypad input directly in the embedded process.
2025-09-01 11:14:10 -05:00
Thaddeus Crews
2a6efa20e5
Merge pull request #110113 from VlkrS/openbsd
Fix build on OpenBSD
2025-09-01 11:14:09 -05:00
Pāvels Nadtočajevs
be443e41bb
Use placeholder instead of value for tooltips of PROPERTY_HINT_PASSWORD properties. 2025-09-01 16:46:00 +03:00
PiCode
dd11265c4c Improve suspend button 2025-09-01 14:38:45 +03:00
Mounir Tohami
5412885a7a Fix ColorPicker after adding intensity sliders. 2025-09-01 13:06:44 +03:00
Mike Precup
1c8e3f9037 Speed up large selections in the editor 2025-08-31 14:25:44 -07:00
Mike Precup
e73e978d65 Misc editor speedups for large scenes 2025-08-31 13:46:33 -07:00
Mike Precup
67723a9572 Speed up very large Trees 2025-08-31 13:38:43 -07:00
Pāvels Nadtočajevs
f766e401db
[MSDF] Fix outline bleed out at small sizes. 2025-08-31 23:35:33 +03:00
Flyn San
7fc11f8999 Emit EditorPlugin.scene_changed event when opening a scene from an empty tab list 2025-08-31 21:45:50 +10:00
aaronp64
2b855d831d Add more Array tests
Added more tests for Array, focusing on methods exposed to gdscript that didn't have tests.
2025-08-30 13:12:16 -04:00
Volker Schlecht
54eb2799da
Fix build on OpenBSD
Like FreeBSD, OpenBSD cannot build the camera module because it uses interfaces only provided by Linux
2025-08-30 15:02:01 +02:00
arkology
ea17bf712a Fix Audio bottom panel going under the taskbar on small displays 2025-08-30 15:59:56 +03:00
Aaron Franke
efb580e9e5
Fix Range scale overflow 2025-08-29 20:43:51 -07:00
Allen Pestaluky
ce47160ea4 Update ProjectSettings HDR 2D documentation to include Compatibility support. 2025-08-29 13:54:00 -04:00