Rémi Verschelde
a8ebeb4dda
Merge pull request #114501 from passivestar/node-separators
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Fix visibility of shader node separators in modern theme
2026-01-01 17:14:58 +01:00
Rémi Verschelde
c1e1314560
Merge pull request #114495 from bruvzg/mac_w_ord
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[macOS] Fix non-focusable window order.
2026-01-01 16:48:03 +01:00
Rémi Verschelde
16975f5c24
Merge pull request #114465 from m4gr3d/fix_editor_hybrid_app_support_detection
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[Android editor] Restrict Android editor support for hybrid app projects to XR devices
2026-01-01 16:47:59 +01:00
Rémi Verschelde
4b96991907
Merge pull request #114453 from BenLubar/compile-without-3d-physics-again-again
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Make Godot compile with 3D physics disabled again, again.
2026-01-01 16:47:55 +01:00
Rémi Verschelde
38e032b67a
Merge pull request #114445 from ndarilek/add-splitter-name
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a11y: Add accessible name to resizable splitters
2026-01-01 16:47:51 +01:00
Rémi Verschelde
c7531846af
Merge pull request #114444 from ndarilek/only-focus-focusable
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a11y: Only support blur and focus actions on widgets that are actually focusable
2026-01-01 16:47:47 +01:00
Rémi Verschelde
2e72c10475
Merge pull request #114439 from ryevdokimov/fix-undo-redo-crash
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Fix crash after calling `EditorUndoRedoManager.clear_history()` and then interacting with history dock entries
2026-01-01 16:47:43 +01:00
Rémi Verschelde
fa740ac5f3
Merge pull request #114431 from TokageItLab/fix-limitation-gizmo-on-root
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Fix IKModifier/JointLimitation gizmo on root bone and dirty handling
2026-01-01 16:47:39 +01:00
Rémi Verschelde
424310f775
Merge pull request #114405 from KoBeWi/TracToR
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Fix some invalid translation usages
2026-01-01 16:47:35 +01:00
Rémi Verschelde
3349d14f84
Merge pull request #114404 from kitbdev/fix-te-move-caret-word-hidden
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Fix TextEdit moving caret word left/right can hide the caret
2026-01-01 16:47:30 +01:00
Rémi Verschelde
d5d369b697
Merge pull request #114395 from TokageItLab/ik-lim-rr-ag
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Change `radius_range` to `angle` to indicate hole size of `JointLimitationCone3D`
2026-01-01 16:47:26 +01:00
Rémi Verschelde
50669b2062
Merge pull request #114394 from passivestar/editor-inspector-array-bg
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Fix background color of EditorInspectorArray
2026-01-01 16:47:23 +01:00
Rémi Verschelde
504df6253d
Merge pull request #114392 from passivestar/inner-tabs
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Improve the look of inner tabs in modern theme
2026-01-01 16:47:19 +01:00
Rémi Verschelde
f2badb47f1
Merge pull request #114354 from nikitalita/gltf-dupe-images
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GLTF: Duplicate images during serialization to prevent segfaults
2026-01-01 16:47:15 +01:00
Rémi Verschelde
d45718ecb4
Merge pull request #114334 from Nintorch/android-fix-joypad-fingerprints
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Fix Android fingerprint scanners being recognized as joypads
2026-01-01 16:47:09 +01:00
Rémi Verschelde
44f444a1d8
Merge pull request #114330 from illusory-dream/master
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ProjectDialog: Fix invalid button state when selecting renderer with invalid project path
2026-01-01 16:47:05 +01:00
Rémi Verschelde
52e7076a48
Merge pull request #114314 from blueskythlikesclouds/octmap-raster-fallback
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Fall back to octmap raster path on certain devices & fix issues with the shaders.
2026-01-01 16:47:01 +01:00
Rémi Verschelde
679e592478
Merge pull request #114290 from passivestar/dialog-windows-backgrounds
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Fix background color of complex dialog windows in modern theme
2026-01-01 16:46:56 +01:00
Rémi Verschelde
261e114ed5
Merge pull request #114269 from nanodeath/fix/rpc-default-transfer-mode
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Fix incorrect default `transfer_mode` in `@rpc` documentation
2026-01-01 16:46:52 +01:00
Rémi Verschelde
57ea31509d
Merge pull request #114259 from passivestar/runbar-content-margin
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Fix content margins of the editor runbar in modern theme
2026-01-01 16:46:48 +01:00
Rémi Verschelde
751a891a20
Merge pull request #114252 from lodetrick/too-much-focus
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Fix docks grabbing too much focus
2026-01-01 16:46:44 +01:00
Rémi Verschelde
d318f7e658
Merge pull request #114237 from syntaxerror247/file-dialog
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Disable native file dialog on Android Editor
2026-01-01 16:46:40 +01:00
Rémi Verschelde
7ce98872e8
Merge pull request #114225 from Calinou/doc-canvasitem-draw-string
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Fix outdated comment in `CanvasItem.draw_string()` code sample
2026-01-01 16:46:36 +01:00
Rémi Verschelde
57384a78de
Merge pull request #114053 from adamscott/fix-create-temp-mode-flags
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Fix `FileAccess::create_temp()` not using `FileAccess::ModeFlags`
2026-01-01 16:46:32 +01:00
Rémi Verschelde
37ac9d5636
Merge pull request #113988 from kleonc/astar_path_from_disabled_point_is_empty
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Fix `AStar`s to return empty path for disabled from point
2026-01-01 16:46:26 +01:00
Rémi Verschelde
fddee74cb0
Merge pull request #113703 from ayanchavand/bugfix/shader-editor-rename
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Fix shader editor filename not updating after file rename
2026-01-01 16:46:20 +01:00
Rémi Verschelde
444bf2960b
Merge pull request #113475 from ndarilek/fix-editor-initial-focus-screen-reader
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Editor: Set initial focus for screen reader users
2026-01-01 16:46:14 +01:00
Rémi Verschelde
f655f60649
Merge pull request #113461 from adamscott/text-changed-push-text
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Add non-public `{Line,Text}Edit::_set_text()` to fix `text_submitted` signal emission on Web
2026-01-01 16:46:10 +01:00
Rémi Verschelde
51ff4d0458
Merge pull request #113334 from Image-unavailable/voxelgi-reflection-fix
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Fix VoxelGI glossy reflection artifacts
2026-01-01 16:46:05 +01:00
Rémi Verschelde
65f8e1ecc2
Merge pull request #113122 from Calinou/doc-meshinstance2d-description
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Clarify the purpose of MeshInstance2D and MultiMeshInstance2D
2026-01-01 16:45:58 +01:00
Rémi Verschelde
779fd0a14a
Merge pull request #112717 from arkology/project-manager-ui-height
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Fix `ProjectManager` UI going below window
2026-01-01 16:45:54 +01:00
Rémi Verschelde
cde4f41e9a
Merge pull request #112475 from BrotherShort/fix-icon-max-width-editable
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Fix tree item editable area missing icon max width bug
2026-01-01 16:45:47 +01:00
Rémi Verschelde
137e809656
Merge pull request #111251 from Flynsarmy/timeline_length
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Fix incorrect AnimationNodeAnimation `timeline_length` description
2026-01-01 16:45:41 +01:00
Rémi Verschelde
602d98b639
Merge pull request #110847 from StamLord/fix-foldablecontainer-pointer
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FoldableContainer: Override `has_point` to use title rect when folded
2026-01-01 16:45:35 +01:00
Rémi Verschelde
e364215bea
Merge pull request #107326 from Calinou/doc-texturerd
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Improve Texture*RD, RenderData and LightmapperRD class documentation
2026-01-01 16:45:31 +01:00
passivestar
6592147892
Fix visibility of shader node separators in modern theme
2026-01-01 19:39:54 +04:00
Hugo Locurcio
337ffc62b6
Fix outdated comment in CanvasItem.draw_string() code sample
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- Simplify the code sample by removing obsolete caching mechanism
(there is no more need to create a Control node to get the default
font and its size).
2026-01-01 16:12:10 +01:00
Hugo Locurcio
76d9850b41
Improve Texture*RD, RenderData and LightmapperRD class documentation
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- Link to compute texture demo in Texture*RD class documentation.
- Link to related classes in RenderData/RenderSceneData/RenderSceneBuffers.
- Clarify requirements for baking lightmaps in LightmapperRD.
2026-01-01 16:10:34 +01:00
Hugo Locurcio
9ae02dbab0
Clarify the purpose of MeshInstance2D and MultiMeshInstance2D
2026-01-01 16:09:22 +01:00
Pāvels Nadtočajevs
898e29971b
[macOS] Fix non-focusable window order.
2026-01-01 13:05:42 +02:00
Adam Scott
0844d4b11f
Fix FileAccess::create_temp() not using FileAccess::ModeFlags
2026-01-01 12:03:16 +01:00
Adam Scott
263589497b
Add non-public {Line,Text}Edit::_set_text()
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- [Web] Fix "Enter" not triggering LineEdit submits.
Co-authored-by: Marwen Azouzi <marwen.azouzi@datadoghq.com>
2026-01-01 12:00:52 +01:00
StamLord
fc7d6da3fa
FoldableContainer: Override has_point to use title rect when folded
2026-01-01 11:54:24 +01:00
Max Aller
e304b4e43e
GDScript: Fix incorrect default transfer_mode for @rpc annotation
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The `@rpc` annotation was registered with "unreliable" as the default
transfer_mode, but the runtime (SceneRPCInterface) defaults to
TRANSFER_MODE_RELIABLE. This caused a mismatch between the documented
default and the actual behavior when using Node.rpc_config().
Changed the parser default to "reliable" to match the runtime behavior
and C# RpcAttribute. Added comments in all three locations to help
prevent future drift.
Fixes godotengine/godot-docs#8874
Related docs fix : godotengine/godot-docs#11554
2026-01-01 11:46:24 +01:00
Rémi Verschelde
7692a3d53b
Merge pull request #114313 from blueskythlikesclouds/handle-descriptor-fragmentation
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Create new pools when they become fragmented on Vulkan.
2026-01-01 10:19:54 +01:00
Rémi Verschelde
329bc5867c
Merge pull request #114482 from TokageItLab/fix-atedit
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Fix AnimationPlayerEditor failed to fetch AnimationTree's libraries
2026-01-01 08:58:59 +01:00
Fredia Huya-Kouadio
185a4abcb5
Fix hybrid app support detection for the Android editor
2025-12-31 19:17:56 -08:00
Rémi Verschelde
b3358688fe
Merge pull request #114463 from m4gr3d/properly_trigger_pipeline_cache_saving_on_android
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[Android] Trigger save of the RD pipeline cache on application pause
2025-12-31 22:45:56 +01:00
Silc Lizard (Tokage) Renew
ea978e4471
Fix AnimationPlayerEditor failed to fetch AnimationTree's libraries
2026-01-01 04:35:13 +09:00
Flyn San
281a32066b
Fix incorrect AnimationNodeAnimation.timeline_length description
2025-12-31 22:15:29 +10:00