Merge pull request #113703 from ayanchavand/bugfix/shader-editor-rename
Fix shader editor filename not updating after file rename
This commit is contained in:
commit
fddee74cb0
1 changed files with 1 additions and 0 deletions
|
|
@ -832,6 +832,7 @@ void ShaderEditorPlugin::_notification(int p_what) {
|
|||
EditorNode::get_singleton()->connect("scene_closed", callable_mp(this, &ShaderEditorPlugin::_close_builtin_shaders_from_scene));
|
||||
FileSystemDock::get_singleton()->connect("file_removed", callable_mp(this, &ShaderEditorPlugin::_file_removed));
|
||||
EditorNode::get_singleton()->connect("resource_saved", callable_mp(this, &ShaderEditorPlugin::_res_saved_callback));
|
||||
EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list));
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue