multi-screen-projector/engine/modules/sequester/client_window.cpp.old
Jan van der Weide 38409781c3 chore: progress
2025-04-28 20:28:15 +02:00

34 lines
675 B
C++

#include "client_window.h"
SubViewport ClientWindow::get_target_sub_viewport() {
return this->target_sub_viewport;
}
void ClientWindow::set_target_sub_viewport(SubViewport new_sub_viewport) {
this->target_sub_viewport = new_sub_viewport;
}
Node2D ClientWindow::get_player() {
return this->player;
}
void ClientWindow::set_player(Node2D new_player) {
this->player = new_player;
}
void ClientWindow::set_world_2d() {
this->world_2d = this->target_sub_viewport.find_world_2d();
}
void ClientWindow::_bind_methods() {
}
void ClientWindow::_notification(int p_what) {
}
void ClientWindow::move_camera() {
this->camera.position = this->player.position;
}