godot-module-template/scene
Thaddeus Crews e42575d23f
Merge pull request #113956 from allenwp/colour/remove-LinearToSRGB-clamping
Remove clamping from LinearToSRGB visual shader node.
2026-02-27 08:49:33 -06:00
..
2d Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
3d Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
animation Core: Remove class_db.h include from ref_counted.h 2026-02-26 18:14:23 -06:00
audio Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
debugger Decouple MeshStorage from RenderingServer 2026-02-25 20:17:28 +01:00
gui Merge pull request #111547 from sockeye-d/script-editor-join-lines 2026-02-27 08:49:31 -06:00
main Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
resources Merge pull request #113956 from allenwp/colour/remove-LinearToSRGB-clamping 2026-02-27 08:49:33 -06:00
theme Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
property_list_helper.cpp Add PropertyListHelper to Curves 2026-02-11 20:25:27 +01:00
property_list_helper.h Add PropertyListHelper to Curves 2026-02-11 20:25:27 +01:00
property_utils.cpp Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace 2026-02-25 19:43:03 +01:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h [Window] Add unfiltered input handler signal for custom decorations. 2025-10-12 21:15:46 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00