godot-module-template/platform/macos/display_server_macos.h
Rémi Verschelde 727b06a79f
Move ProcessID typedef out of OS
This allows decoupling a number of files from `os.h`.
2026-03-04 15:00:45 +01:00

452 lines
23 KiB
C++

/**************************************************************************/
/* display_server_macos.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "display_server_macos_base.h"
#if defined(GLES3_ENABLED)
#include "gl_manager_macos_angle.h"
#include "gl_manager_macos_legacy.h"
#endif // GLES3_ENABLED
#include "core/os/process_id.h"
#if defined(RD_ENABLED)
#include "servers/rendering/rendering_device.h"
#if defined(VULKAN_ENABLED)
#import "rendering_context_driver_vulkan_macos.h"
#endif // VULKAN_ENABLED
#if defined(METAL_ENABLED)
#import "drivers/metal/rendering_context_driver_metal.h"
#endif
#endif // RD_ENABLED
#define FontVariation __FontVariation
#define BitMap _QDBitMap // Suppress deprecated QuickDraw definition.
#import <AppKit/AppKit.h>
#import <AppKit/NSCursor.h>
#import <ApplicationServices/ApplicationServices.h>
#import <CoreVideo/CoreVideo.h>
#import <Foundation/Foundation.h>
#import <IOKit/pwr_mgt/IOPMLib.h>
@class GodotWindow;
@class GodotContentView;
@class GodotWindowDelegate;
@class GodotButtonView;
@class GodotProgressView;
#ifdef TOOLS_ENABLED
@class GodotEmbeddedView;
@class CALayerHost;
#endif
#undef BitMap
#undef FontVariation
#ifdef TOOLS_ENABLED
class EmbeddedProcessMacOS;
#endif
class InputEvent;
class InputEventWithModifiers;
class NativeMenuMacOS;
class DisplayServerMacOS : public DisplayServerMacOSBase {
GDSOFTCLASS(DisplayServerMacOS, DisplayServerMacOSBase);
public:
struct KeyEvent {
DisplayServerEnums::WindowID window_id = DisplayServerEnums::INVALID_WINDOW_ID;
unsigned int macos_state = false;
bool pressed = false;
bool echo = false;
bool raw = false;
Key keycode = Key::NONE;
Key physical_keycode = Key::NONE;
Key key_label = Key::NONE;
uint32_t unicode = 0;
KeyLocation location = KeyLocation::UNSPECIFIED;
};
struct WindowData {
GodotWindowDelegate *window_delegate;
GodotWindow *window_object;
GodotContentView *window_view;
GodotButtonView *window_button_view;
Vector<Vector2> mpath;
CGDirectDisplayID display_id = -1;
Point2i mouse_pos;
DisplayServerEnums::WindowResizeEdge edge = DisplayServerEnums::WINDOW_EDGE_MAX;
Size2i min_size;
Size2i max_size;
Size2i size;
Vector2i wb_offset = Vector2i(14, 14);
NSRect last_frame_rect = NSMakeRect(0, 0, 0, 0);
NSRect pre_zoom_rect = NSMakeRect(0, 0, 0, 0);
bool im_active = false;
Size2i im_position;
Callable rect_changed_callback;
Callable event_callback;
Callable input_event_callback;
Callable input_text_callback;
Callable drop_files_callback;
ObjectID instance_id;
bool fs_transition = false;
bool initial_size = true;
DisplayServerEnums::WindowID transient_parent = DisplayServerEnums::INVALID_WINDOW_ID;
bool exclusive = false;
HashSet<DisplayServerEnums::WindowID> transient_children;
bool layered_window = false;
bool fullscreen = false;
bool exclusive_fullscreen = false;
bool on_top = false;
bool borderless = false;
bool resize_disabled = false;
bool no_min_btn = false;
bool no_max_btn = false;
bool no_focus = false;
bool is_popup = false;
bool mpass = false;
bool focused = false;
bool is_visible = true;
bool extend_to_title = false;
bool hide_from_capture = false;
HDROutput hdr_output;
Rect2i parent_safe_rect;
};
List<DisplayServerEnums::WindowID> popup_list;
uint64_t time_since_popup = 0;
GodotProgressView *dock_progress = nullptr;
private:
id screen_observer = nil;
#if defined(GLES3_ENABLED)
GLManagerLegacy_MacOS *gl_manager_legacy = nullptr;
GLManagerANGLE_MacOS *gl_manager_angle = nullptr;
#endif
String rendering_driver;
struct WarpEvent {
NSTimeInterval timestamp;
NSPoint delta;
};
List<WarpEvent> warp_events;
NSTimeInterval last_warp = 0;
bool ignore_warp = false;
Vector<KeyEvent> key_event_buffer;
int key_event_pos = 0;
id menu_delegate = nullptr;
NativeMenuMacOS *native_menu = nullptr;
CGEventSourceRef event_source;
void _mouse_apply_mode(DisplayServerEnums::MouseMode p_prev_mode, DisplayServerEnums::MouseMode p_new_mode) override;
HDROutput &_get_hdr_output(DisplayServerEnums::WindowID p_window) override;
const HDROutput &_get_hdr_output(DisplayServerEnums::WindowID p_window) const override;
bool drop_events = false;
bool in_dispatch_input_event = false;
DisplayServerEnums::WindowID window_mouseover_id = DisplayServerEnums::INVALID_WINDOW_ID;
DisplayServerEnums::WindowID last_focused_window = DisplayServerEnums::INVALID_WINDOW_ID;
DisplayServerEnums::WindowID window_id_counter = DisplayServerEnums::MAIN_WINDOW_ID;
float display_max_scale = 1.f;
mutable Point2i origin;
mutable bool displays_arrangement_dirty = true;
bool is_resizing = false;
NSCursor *cursors[DisplayServerEnums::CURSOR_MAX];
HashMap<DisplayServerEnums::CursorShape, Vector<Variant>> cursors_cache;
HashMap<DisplayServerEnums::WindowID, WindowData> windows;
struct IndicatorData {
id delegate;
id item;
};
DisplayServerEnums::IndicatorID indicator_id_counter = 0;
HashMap<DisplayServerEnums::IndicatorID, IndicatorData> indicators;
Callable help_search_callback;
Callable help_action_callback;
struct MenuCall {
Variant tag;
Callable callback;
};
List<MenuCall> deferred_menu_calls;
DisplayServerEnums::WindowID _create_window(DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::VSyncMode p_vsync_mode, const Rect2i &p_rect);
void _update_window_style(WindowData p_wd, DisplayServerEnums::WindowID p_window);
void _update_displays_arrangement() const;
Point2i _get_native_screen_position(int p_screen) const;
static void _displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info);
static void _dispatch_input_events(const Ref<InputEvent> &p_event);
void _dispatch_input_event(const Ref<InputEvent> &p_event);
void _push_input(const Ref<InputEvent> &p_event);
void _process_key_events();
static NSCursor *_cursor_from_selector(SEL p_selector, SEL p_fallback = nil);
Error _file_dialog_with_options_show(const String &p_title, const String &p_current_directory, const String &p_root, const String &p_filename, bool p_show_hidden, DisplayServerEnums::FileDialogMode p_mode, const Vector<String> &p_filters, const TypedArray<Dictionary> &p_options, const Callable &p_callback, bool p_options_in_cb, DisplayServerEnums::WindowID p_window_id);
#ifdef TOOLS_ENABLED
struct EmbeddedProcessData {
EmbeddedProcessMacOS *process = nullptr;
WindowData *wd = nullptr;
CALayer *layer_host = nil;
};
HashMap<ProcessID, EmbeddedProcessData> embedded_processes;
#endif
void _window_update_display_id(WindowData *p_wd);
public:
void menu_callback(id p_sender);
bool has_window(DisplayServerEnums::WindowID p_window) const;
WindowData &get_window(DisplayServerEnums::WindowID p_window);
NSImage *_convert_to_nsimg(Ref<Image> &p_image) const;
Point2i _get_screens_origin() const;
void set_menu_delegate(NSMenu *p_menu);
void send_event(NSEvent *p_event);
void send_window_event(const WindowData &p_wd, DisplayServerEnums::WindowEvent p_event);
void release_pressed_events();
void sync_mouse_state();
void get_key_modifier_state(unsigned int p_macos_state, Ref<InputEventWithModifiers> r_state) const;
void update_mouse_pos(WindowData &p_wd, NSPoint p_location_in_window);
void push_to_key_event_buffer(const KeyEvent &p_event);
void pop_last_key_event();
void set_last_focused_window(DisplayServerEnums::WindowID p_window);
bool mouse_process_popups(bool p_close = false);
void popup_open(DisplayServerEnums::WindowID p_window);
void popup_close(DisplayServerEnums::WindowID p_window);
void set_is_resizing(bool p_is_resizing);
bool get_is_resizing() const;
void reparent_check(DisplayServerEnums::WindowID p_window);
DisplayServerEnums::WindowID _get_focused_window_or_popup() const;
void mouse_enter_window(DisplayServerEnums::WindowID p_window);
void mouse_exit_window(DisplayServerEnums::WindowID p_window);
void update_presentation_mode();
bool is_always_on_top_recursive(DisplayServerEnums::WindowID p_window) const;
/**
* Get the display ID of a window.
*/
uint32_t window_get_display_id(DisplayServerEnums::WindowID p_window) const;
void window_destroy(DisplayServerEnums::WindowID p_window);
void window_resize(DisplayServerEnums::WindowID p_window, int p_width, int p_height);
void window_set_custom_window_buttons(WindowData &p_wd, bool p_enabled);
void set_window_per_pixel_transparency_enabled(bool p_enabled, DisplayServerEnums::WindowID p_window);
virtual bool has_feature(DisplayServerEnums::Feature p_feature) const override;
virtual String get_name() const override;
virtual void help_set_search_callbacks(const Callable &p_search_callback = Callable(), const Callable &p_action_callback = Callable()) override;
Callable _help_get_search_callback() const;
Callable _help_get_action_callback() const;
virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override;
virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override;
virtual Error file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, DisplayServerEnums::FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback, DisplayServerEnums::WindowID p_window_id) override;
virtual Error file_dialog_with_options_show(const String &p_title, const String &p_current_directory, const String &p_root, const String &p_filename, bool p_show_hidden, DisplayServerEnums::FileDialogMode p_mode, const Vector<String> &p_filters, const TypedArray<Dictionary> &p_options, const Callable &p_callback, DisplayServerEnums::WindowID p_window_id) override;
bool update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp);
virtual void warp_mouse(const Point2i &p_position) override;
virtual Point2i mouse_get_position() const override;
virtual BitField<MouseButtonMask> mouse_get_button_state() const override;
virtual int get_screen_count() const override;
virtual int get_keyboard_focus_screen() const override;
virtual Point2i screen_get_position(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
virtual Size2i screen_get_size(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_scale(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_max_scale() const override;
virtual Rect2i screen_get_usable_rect(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
virtual Color screen_get_pixel(const Point2i &p_position) const override;
virtual Ref<Image> screen_get_image(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
virtual Ref<Image> screen_get_image_rect(const Rect2i &p_rect) const override;
virtual Vector<int> get_window_list() const override;
virtual DisplayServerEnums::WindowID create_sub_window(DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), bool p_exclusive = false, DisplayServerEnums::WindowID p_transient_parent = DisplayServerEnums::INVALID_WINDOW_ID) override;
virtual void show_window(DisplayServerEnums::WindowID p_id) override;
virtual void delete_sub_window(DisplayServerEnums::WindowID p_id) override;
virtual DisplayServerEnums::WindowID window_get_active_popup() const override;
virtual void window_set_popup_safe_rect(DisplayServerEnums::WindowID p_window, const Rect2i &p_rect) override;
virtual Rect2i window_get_popup_safe_rect(DisplayServerEnums::WindowID p_window) const override;
virtual void window_set_rect_changed_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual void window_set_window_event_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual void window_set_input_event_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual void window_set_input_text_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual void window_set_drop_files_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual void window_set_title(const String &p_title, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual Size2i window_get_title_size(const String &p_title, DisplayServerEnums::WindowID p_window) const override;
virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual int window_get_current_screen(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual void window_set_current_screen(int p_screen, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual Point2i window_get_position(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual Point2i window_get_position_with_decorations(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual void window_set_position(const Point2i &p_position, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual void window_set_transient(DisplayServerEnums::WindowID p_window, DisplayServerEnums::WindowID p_parent) override;
virtual void window_set_exclusive(DisplayServerEnums::WindowID p_window, bool p_exclusive) override;
virtual void window_set_max_size(const Size2i p_size, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual Size2i window_get_max_size(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual void window_set_min_size(const Size2i p_size, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual Size2i window_get_min_size(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual void window_set_size(const Size2i p_size, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual Size2i window_get_size(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual Size2i window_get_size_with_decorations(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual void window_set_mode(DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual DisplayServerEnums::WindowMode window_get_mode(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual bool window_is_maximize_allowed(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual void window_set_flag(DisplayServerEnums::WindowFlags p_flag, bool p_enabled, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual bool window_get_flag(DisplayServerEnums::WindowFlags p_flag, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual void window_request_attention(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual void window_set_taskbar_progress_value(float p_value, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual void window_set_taskbar_progress_state(DisplayServerEnums::ProgressState p_state, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual void window_move_to_foreground(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual bool window_is_focused(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual DisplayServerEnums::WindowID get_focused_window() const override;
virtual bool window_can_draw(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual bool can_any_window_draw() const override;
virtual void window_set_ime_active(const bool p_active, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual void window_set_ime_position(const Point2i &p_pos, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual DisplayServerEnums::WindowID get_window_at_screen_position(const Point2i &p_position) const override;
virtual int64_t window_get_native_handle(DisplayServerEnums::HandleType p_handle_type, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual void window_attach_instance_id(ObjectID p_instance, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual ObjectID window_get_attached_instance_id(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
virtual void gl_window_make_current(DisplayServerEnums::WindowID p_window_id) override;
virtual void window_set_vsync_mode(DisplayServerEnums::VSyncMode p_vsync_mode, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual DisplayServerEnums::VSyncMode window_get_vsync_mode(DisplayServerEnums::WindowID p_vsync_mode) const override;
public:
void update_screen_parameters();
virtual bool window_maximize_on_title_dbl_click() const override;
virtual bool window_minimize_on_title_dbl_click() const override;
virtual void window_start_drag(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual void window_start_resize(DisplayServerEnums::WindowResizeEdge p_edge, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual void window_set_window_buttons_offset(const Vector2i &p_offset, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
virtual Vector3i window_get_safe_title_margins(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
void cursor_update_shape();
virtual void cursor_set_shape(DisplayServerEnums::CursorShape p_shape) override;
virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, DisplayServerEnums::CursorShape p_shape = DisplayServerEnums::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
virtual bool get_swap_cancel_ok() override;
virtual void enable_for_stealing_focus(ProcessID pid) override;
#ifdef TOOLS_ENABLED
Error embed_process_update(DisplayServerEnums::WindowID p_window, EmbeddedProcessMacOS *p_process);
virtual Error request_close_embedded_process(ProcessID p_pid) override;
virtual Error remove_embedded_process(ProcessID p_pid) override;
#endif
void _process_events(bool p_pump);
virtual void process_events() override;
virtual void force_process_and_drop_events() override;
virtual void release_rendering_thread() override;
virtual void swap_buffers() override;
virtual void set_native_icon(const String &p_filename) override;
virtual void set_icon(const Ref<Image> &p_icon) override;
virtual DisplayServerEnums::IndicatorID create_status_indicator(const Ref<Texture2D> &p_icon, const String &p_tooltip, const Callable &p_callback) override;
virtual void status_indicator_set_icon(DisplayServerEnums::IndicatorID p_id, const Ref<Texture2D> &p_icon) override;
virtual void status_indicator_set_tooltip(DisplayServerEnums::IndicatorID p_id, const String &p_tooltip) override;
virtual void status_indicator_set_menu(DisplayServerEnums::IndicatorID p_id, const RID &p_menu_rid) override;
virtual void status_indicator_set_callback(DisplayServerEnums::IndicatorID p_id, const Callable &p_callback) override;
virtual Rect2 status_indicator_get_rect(DisplayServerEnums::IndicatorID p_id) const override;
virtual void delete_status_indicator(DisplayServerEnums::IndicatorID p_id) override;
virtual bool is_window_transparency_available() const override;
void window_get_edr_values(DisplayServerEnums::WindowID p_window, CGFloat *r_max_potential_edr_value, CGFloat *r_max_edr_value) const override;
static DisplayServer *create_func(const String &p_rendering_driver, DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, DisplayServerEnums::Context p_context, int64_t p_parent_window, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_macos_driver();
DisplayServerMacOS(const String &p_rendering_driver, DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, DisplayServerEnums::Context p_context, int64_t p_parent_window, Error &r_error);
~DisplayServerMacOS();
};