godot-module-template/servers
2026-03-06 12:35:16 -06:00
..
audio Get rid of all unnecessary class_db.h includers 2026-03-04 17:40:05 -05:00
camera Core: Remove class_db.h include from ref_counted.h 2026-02-26 18:14:23 -06:00
debugger Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
display Get rid of all unnecessary class_db.h includers 2026-03-04 17:40:05 -05:00
movie_writer Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
navigation_2d Get rid of all unnecessary class_db.h includers 2026-03-04 17:40:05 -05:00
navigation_3d Get rid of all unnecessary class_db.h includers 2026-03-04 17:40:05 -05:00
physics_2d Get rid of all unnecessary class_db.h includers 2026-03-04 17:40:05 -05:00
physics_3d Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
rendering Fix SDFGI ignoring visual layers of geometry instances 2026-03-06 12:35:16 -06:00
text Decouple RenderingServer from as much of the codebase as possible 2026-03-03 12:48:07 +01:00
xr Merge pull request #114324 from m4gr3d/support_composition_layers_anywhere_in_tree 2026-03-04 11:20:32 -06:00
nav_heap.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
register_server_types.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
register_server_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub Fix 2D debug templates linking 2025-10-05 04:22:49 +03:00
server_wrap_mt_common.h Move ProcessID typedef out of OS 2026-03-04 15:00:45 +01:00