godot-module-template/scene/gui
Thaddeus Crews fe18073d07
Merge pull request #117139 from bruvzg/vp_filter_i
[Viewport] Add option to inherit parents texture filter/repeat, use it for popups.
2026-03-11 15:42:01 -05:00
..
aspect_ratio_container.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
aspect_ratio_container.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
base_button.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
base_button.h Remove #include "scene/main/timer.h" from control.h 2025-10-05 14:41:06 +09:00
box_container.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
box_container.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
button.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
button.h Remove code duplication in Button 2025-09-19 20:34:41 +02:00
center_container.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
center_container.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
check_box.cpp Remove unused includes in scene with clangd-tidy 2026-03-10 16:40:00 +01:00
check_box.h Base accessibility API. 2025-04-08 20:14:28 +03:00
check_button.cpp Remove unused includes in scene with clangd-tidy 2026-03-10 16:40:00 +01:00
check_button.h Merge pull request #95736 from nongvantinh/checkbox-states-colors 2025-03-10 10:01:18 -05:00
code_edit.compat.inc Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
code_edit.cpp [Accessibility] Add CodeEdit code completion support. 2026-03-10 22:46:38 +02:00
code_edit.h [Accessibility] Add CodeEdit code completion support. 2026-03-10 22:46:38 +02:00
color_mode.cpp Fix ColorPicker linear mode sliders color 2025-07-06 13:12:19 +08:00
color_mode.h Fix some localization issues in controls 2025-08-06 14:50:03 +02:00
color_picker.cpp Remove unused includes in scene with clangd-tidy 2026-03-10 16:40:00 +01:00
color_picker.h Merge pull request #111226 from PhairZ/copy-color 2026-01-28 12:27:16 -06:00
color_picker_shape.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
color_picker_shape.h Merge pull request #110581 from KoBeWi/round_like_earth 2025-10-28 12:19:32 -05:00
color_rect.cpp Move accessibility methods/enums from DisplayServer to the AccessibilityServer dedicated singleton. 2026-03-02 13:48:29 +02:00
color_rect.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
container.cpp Merge pull request #116585 from jinyangcruise/fix_symbol_jump 2026-03-04 11:20:33 -06:00
container.h GUI: Add accessibility region role for landmark navigation 2026-01-19 08:12:33 -05:00
control.compat.inc Decouple RenderingServer from as much of the codebase as possible 2026-03-03 12:48:07 +01:00
control.cpp Merge pull request #87081 from timoschwarzer/feature/control-render-transform 2026-03-06 15:16:43 +01:00
control.h Merge pull request #87081 from timoschwarzer/feature/control-render-transform 2026-03-06 15:16:43 +01:00
dialogs.compat.inc Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
dialogs.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
dialogs.h Remove unused includes in scene with clangd-tidy 2026-03-10 16:40:00 +01:00
file_dialog.compat.inc Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
file_dialog.cpp Merge pull request #113954 from KoBeWi/EnsureDialog 2026-03-04 14:32:41 -06:00
file_dialog.h Merge pull request #113954 from KoBeWi/EnsureDialog 2026-03-04 14:32:41 -06:00
flow_container.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
flow_container.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
foldable_container.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
foldable_container.h FoldableContainer: Override has_point to use title rect when folded 2026-01-01 11:54:24 +01:00
graph_edit.compat.inc Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
graph_edit.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
graph_edit.h Remove typed_dictionary.h include 2026-02-19 13:28:06 +08:00
graph_edit_arranger.cpp Remove unused includes in core with clangd-tidy 2026-03-11 06:41:36 +01:00
graph_edit_arranger.h Add GDSOFTCLASS to deeper inheritors of Object 2025-09-24 19:15:56 +01:00
graph_element.cpp Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
graph_element.h [GraphEdit] Do not scale popup menus in the graph elements when zoomed. 2025-11-27 13:40:14 +02:00
graph_frame.cpp Move accessibility methods/enums from DisplayServer to the AccessibilityServer dedicated singleton. 2026-03-02 13:48:29 +02:00
graph_frame.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
graph_node.cpp Decouple node.h from scene_tree.h, minimize its other includes 2026-03-05 13:54:46 +01:00
graph_node.h Add metadata for slots in GraphNode 2025-08-08 07:36:26 +04:00
grid_container.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
grid_container.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
item_list.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
item_list.h ItemList support center_on_current(). 2026-01-27 00:06:59 +08:00
label.cpp Decouple node.h from scene_tree.h, minimize its other includes 2026-03-05 13:54:46 +01:00
label.h Use const Array ref in set_structured_text_bidi_override_options 2025-09-26 14:31:38 -07:00
line_edit.compat.inc Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
line_edit.cpp Remove unused includes in scene with clangd-tidy 2026-03-10 16:40:00 +01:00
line_edit.h Move DisplayServer enums and typedefs to DisplayServerEnums 2026-03-03 12:44:02 +01:00
link_button.cpp Decouple RenderingServer from as much of the codebase as possible 2026-03-03 12:48:07 +01:00
link_button.h Merge pull request #111926 from YeldhamDev/stop_pointing_fingers 2025-11-25 12:55:10 -06:00
margin_container.cpp Remove unused includes in scene with clangd-tidy 2026-03-10 16:40:00 +01:00
margin_container.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
menu_bar.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
menu_bar.h [macOS] Add option for renaming system menus. 2025-12-18 08:40:14 +02:00
menu_button.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
menu_button.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
nine_patch_rect.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
nine_patch_rect.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
option_button.cpp Merge pull request #114236 from warriormaster12/san-popupmenu-search-bar 2026-03-04 11:20:49 -06:00
option_button.h Implement search bar to PopupMenu 2026-03-03 22:35:06 +02:00
panel.cpp Remove unused includes in scene with clangd-tidy 2026-03-10 16:40:00 +01:00
panel.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
panel_container.cpp Remove unused includes in scene with clangd-tidy 2026-03-10 16:40:00 +01:00
panel_container.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
popup.cpp [Viewport] Add option to inherit parents texture filter/repeat, use it for popups. 2026-03-11 15:06:47 +02:00
popup.h [Accessibility] Process non-focusable windows (popups, menus) as part of the parent window tree. 2025-08-17 12:15:08 +03:00
popup_menu.compat.inc Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
popup_menu.cpp [Viewport] Add option to inherit parents texture filter/repeat, use it for popups. 2026-03-11 15:06:47 +02:00
popup_menu.h Implement search bar to PopupMenu 2026-03-03 22:35:06 +02:00
progress_bar.cpp Decouple RenderingServer from as much of the codebase as possible 2026-03-03 12:48:07 +01:00
progress_bar.h Fix a typo in a variable name 2025-05-09 00:09:26 +02:00
range.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
range.h Use r128.h for high precision snapping 2025-08-12 04:11:33 -07:00
reference_rect.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
reference_rect.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
rich_text_effect.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
rich_text_effect.h Style: Convert *.gen.inc to *.gen.h 2026-02-05 19:47:56 -06:00
rich_text_label.compat.inc Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
rich_text_label.cpp Merge pull request #116868 from ismailivanov/richtextlabel-triple-click-select 2026-03-09 11:49:30 +01:00
rich_text_label.h Merge pull request #117101 from bruvzg/rtl_rid 2026-03-11 15:41:59 -05:00
scroll_bar.cpp ScrollBar: Fix compilation with precision=double 2026-03-09 13:02:09 +01:00
scroll_bar.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
scroll_container.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
scroll_container.h Add color theme for scroll hints 2026-01-08 14:10:55 -03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
separator.cpp Remove unused includes in scene with clangd-tidy 2026-03-10 16:40:00 +01:00
separator.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
slider.cpp Decouple RenderingServer from as much of the codebase as possible 2026-03-03 12:48:07 +01:00
slider.h Slider: Add tick position property and tick offset theme item 2025-06-09 12:36:08 +08:00
spin_box.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
spin_box.h SpinBox: Add a property to set whether custom_arrow_step rounds value 2025-11-18 12:12:33 -06:00
split_container.compat.inc Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
split_container.cpp Use SplitContainer for Node3D Editor viewports 2026-03-07 20:39:36 -05:00
split_container.h SplitContainer drag nested intersections 2026-03-05 10:35:02 -05:00
subviewport_container.cpp Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
subviewport_container.h Use RequiredParam/RequiredResult in some high value places 2025-12-02 10:44:12 -06:00
tab_bar.cpp Remove unused includes in core with clangd-tidy 2026-03-11 06:41:36 +01:00
tab_bar.h Make dock tabs switch on button release 2025-12-03 19:32:57 +01:00
tab_container.cpp Merge pull request #116585 from jinyangcruise/fix_symbol_jump 2026-03-04 11:20:33 -06:00
tab_container.h Merge pull request #116585 from jinyangcruise/fix_symbol_jump 2026-03-04 11:20:33 -06:00
text_edit.compat.inc Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
text_edit.cpp Decouple node.h from scene_tree.h, minimize its other includes 2026-03-05 13:54:46 +01:00
text_edit.h fix symbol jump history navigation issue. 2026-02-28 09:45:06 +08:00
texture_button.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
texture_button.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
texture_progress_bar.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
texture_progress_bar.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
texture_rect.cpp Rename callable_method_pointer.h to callable_mp.h and include it explicitly 2026-03-04 16:23:23 +01:00
texture_rect.h Support tiling AtlasTexture in TextureRect 2026-02-14 15:21:59 +01:00
tree.compat.inc Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
tree.cpp Merge pull request #113178 from AR-DEV-1/tree-create-item-doc-fix 2026-03-06 12:40:04 -06:00
tree.h Move accessibility methods/enums from DisplayServer to the AccessibilityServer dedicated singleton. 2026-03-02 13:48:29 +02:00
video_stream_player.cpp Decouple node.h from scene_tree.h, minimize its other includes 2026-03-05 13:54:46 +01:00
video_stream_player.h Remove unused private variables in godot/scene 2025-12-07 03:46:26 -08:00
view_panner.cpp Add drag zoom feature with CTRL+MiddleMouseButton 2025-05-01 15:15:44 +03:30
view_panner.h Add drag zoom feature with CTRL+MiddleMouseButton 2025-05-01 15:15:44 +03:30
virtual_joystick.cpp Remove unused includes in scene with clangd-tidy 2026-03-10 16:40:00 +01:00
virtual_joystick.h Adds Styleboxes for Virtual Joystick 2026-02-21 12:06:27 +01:00