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2d
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Remove unused includes in scene with clangd-tidy
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2026-03-10 16:40:00 +01:00 |
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3d
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Remove unused includes in core with clangd-tidy
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2026-03-11 06:41:36 +01:00 |
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animated_texture.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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animated_texture.h
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rm class_db.h from resource.h
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2026-02-27 19:08:29 -05:00 |
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animation.compat.inc
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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animation.cpp
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Optimize Animation Resource, Library, Mixer, Player
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2026-03-06 16:35:21 -05:00 |
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animation.h
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Optimize Animation Resource, Library, Mixer, Player
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2026-03-06 16:35:21 -05:00 |
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animation_library.cpp
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Optimize Animation Resource, Library, Mixer, Player
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2026-03-06 16:35:21 -05:00 |
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animation_library.h
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Optimize Animation Resource, Library, Mixer, Player
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2026-03-06 16:35:21 -05:00 |
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atlas_texture.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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atlas_texture.h
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Merge pull request #101342 from KoBeWi/roundabout_solution
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2025-11-19 11:04:10 -06:00 |
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audio_stream_polyphonic.compat.inc
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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audio_stream_polyphonic.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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audio_stream_polyphonic.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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audio_stream_wav.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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audio_stream_wav.h
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Use 64-bit offset/loop points in AudioStreamWAV
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2025-09-17 20:39:21 -03:00 |
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bit_map.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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bit_map.h
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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blit_material.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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blit_material.h
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DrawableTextures
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2026-01-29 01:16:06 -08:00 |
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bone_map.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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bone_map.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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camera_attributes.cpp
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Decouple RenderingServer from as much of the codebase as possible
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2026-03-03 12:48:07 +01:00 |
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camera_attributes.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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camera_texture.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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camera_texture.h
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Remove extraneous includes from texture.h.
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2025-10-10 18:39:16 +02:00 |
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canvas_item_material.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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canvas_item_material.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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color_palette.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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color_palette.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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compositor.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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compositor.h
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Style: Convert *.gen.inc to *.gen.h
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2026-02-05 19:47:56 -06:00 |
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compressed_texture.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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compressed_texture.h
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Editor additions for MipMaps and rd_textures
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2026-02-27 08:38:13 -06:00 |
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curve.cpp
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Remove unused includes in core with clangd-tidy
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2026-03-11 06:41:36 +01:00 |
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curve.h
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Add PropertyListHelper to Curves
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2026-02-11 20:25:27 +01:00 |
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curve_texture.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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curve_texture.h
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Remove a few includes of curve.h, texture.h and resource_loader.h + resource_saver.h.
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2026-01-29 15:59:29 +01:00 |
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dpi_texture.cpp
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Merge pull request #117088 from bruvzg/svg_alp
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2026-03-11 15:42:00 -05:00 |
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dpi_texture.h
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Merge pull request #117088 from bruvzg/svg_alp
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2026-03-11 15:42:00 -05:00 |
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drawable_texture_2d.cpp
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Remove unused includes in scene with clangd-tidy
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2026-03-10 16:40:00 +01:00 |
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drawable_texture_2d.h
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Remove unused includes in scene with clangd-tidy
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2026-03-10 16:40:00 +01:00 |
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environment.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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environment.h
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Remove sky.h include from environment.h, to speed up compile time.
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2026-01-30 00:05:55 +01:00 |
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external_texture.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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external_texture.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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font.compat.inc
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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font.cpp
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Remove unused includes in scene with clangd-tidy
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2026-03-10 16:40:00 +01:00 |
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font.h
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Remove unused includes in scene with clangd-tidy
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2026-03-10 16:40:00 +01:00 |
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gradient.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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gradient.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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gradient_texture.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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gradient_texture.h
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Add conic gradient to GradientTexture2D
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2026-01-28 14:38:53 -05:00 |
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image_texture.cpp
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Editor additions for MipMaps and rd_textures
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2026-02-27 08:38:13 -06:00 |
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image_texture.h
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Editor additions for MipMaps and rd_textures
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2026-02-27 08:38:13 -06:00 |
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immediate_mesh.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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immediate_mesh.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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label_settings.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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label_settings.h
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Implmement stackable text effects on label type through label settings
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2025-04-26 20:50:20 +08:00 |
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material.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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material.h
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Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
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2026-02-25 19:43:03 +01:00 |
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mesh.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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mesh.h
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Decouple MeshStorage from RenderingServer
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2026-02-25 20:17:28 +01:00 |
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mesh_data_tool.compat.inc
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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mesh_data_tool.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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mesh_data_tool.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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mesh_texture.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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mesh_texture.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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multimesh.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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multimesh.h
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Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
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2026-02-25 19:43:03 +01:00 |
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navigation_mesh.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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navigation_mesh.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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packed_scene.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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packed_scene.h
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Decouple node.h from scene_tree.h, minimize its other includes
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2026-03-05 13:54:46 +01:00 |
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particle_process_material.cpp
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Merge pull request #113509 from QbieShay/qbe/yolo-userdata-velocity
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2026-03-06 12:40:38 -06:00 |
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particle_process_material.h
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Minimize include dependencies of display_server.h
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2026-02-17 19:45:31 +01:00 |
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physics_material.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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physics_material.h
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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placeholder_textures.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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placeholder_textures.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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portable_compressed_texture.cpp
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Editor additions for MipMaps and rd_textures
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2026-02-27 08:38:13 -06:00 |
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portable_compressed_texture.h
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Editor additions for MipMaps and rd_textures
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2026-02-27 08:38:13 -06:00 |
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resource_format_text.cpp
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rm class_db.h from resource.h
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2026-02-27 19:08:29 -05:00 |
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resource_format_text.h
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Remove load_steps from resource_format_text.cpp
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2025-12-02 17:41:57 +01:00 |
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SCsub
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Pre-commit: Fix applying ruff to SCsub files
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2024-12-28 10:19:46 +01:00 |
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shader.compat.inc
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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shader.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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shader.h
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Merge pull request #105701 from ColinSORourke/DrawableTexture
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2026-01-30 09:32:05 -06:00 |
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shader_include.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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shader_include.h
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Add GDSOFTCLASS to deeper inheritors of Object
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2025-09-24 19:15:56 +01:00 |
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skeleton_profile.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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skeleton_profile.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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sky.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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sky.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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sprite_frames.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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sprite_frames.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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style_box.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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style_box.h
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Style: Convert *.gen.inc to *.gen.h
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2026-02-05 19:47:56 -06:00 |
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style_box_flat.cpp
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Remove unused includes in core with clangd-tidy
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2026-03-11 06:41:36 +01:00 |
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style_box_flat.h
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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style_box_line.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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style_box_line.h
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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style_box_texture.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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style_box_texture.h
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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surface_tool.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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surface_tool.h
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Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
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2026-02-25 19:43:03 +01:00 |
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syntax_highlighter.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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syntax_highlighter.h
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Style: Convert *.gen.inc to *.gen.h
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2026-02-05 19:47:56 -06:00 |
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text_file.cpp
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Remove file_access.h and script_backtrace.h includes from logger.h.
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2025-10-05 17:49:23 +09:00 |
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text_file.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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text_line.compat.inc
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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text_line.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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text_line.h
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[RTL] Use separate paragraph copy for the partially visible paragraphs.
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2025-11-05 17:51:22 +02:00 |
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text_paragraph.compat.inc
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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text_paragraph.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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text_paragraph.h
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Remove unused includes in core with clangd-tidy
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2026-03-11 06:41:36 +01:00 |
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texture.cpp
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Editor additions for MipMaps and rd_textures
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2026-02-27 08:38:13 -06:00 |
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texture.h
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Editor additions for MipMaps and rd_textures
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2026-02-27 08:38:13 -06:00 |
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texture_rd.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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texture_rd.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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theme.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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theme.h
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Validate theme type name input in Add Theme Type dialog
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2025-08-28 15:47:37 +08:00 |
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video_stream.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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video_stream.h
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Mark methods for various classes as required
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2025-07-30 19:24:56 +02:00 |
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visual_shader.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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visual_shader.h
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Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
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2026-02-25 19:43:03 +01:00 |
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visual_shader_nodes.compat.inc
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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visual_shader_nodes.cpp
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Explicitly include core/os/os.h where used
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2026-03-04 09:54:10 +01:00 |
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visual_shader_nodes.h
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fix-refract-node
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2025-12-07 15:24:55 -06:00 |
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visual_shader_particle_nodes.cpp
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Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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2026-03-04 16:23:23 +01:00 |
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visual_shader_particle_nodes.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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visual_shader_sdf_nodes.cpp
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made visual shader ports expandable by default if there is only one output port and it's of any vector type
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2023-09-22 15:28:59 +02:00 |
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visual_shader_sdf_nodes.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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world_2d.cpp
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Style: Add class_db.h includes explicitly
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2026-02-26 15:50:28 -06:00 |
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world_2d.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |