Update VR Controls Design

Sara Gerretsen 2025-10-07 18:22:30 +00:00
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# VR Controls Design
In short, use [`XRNode3D`](https://docs.godotengine.org/en/stable/classes/class_xrnode3d.html) to connect XR to make controls.
In short, set the centrepoint of the scene with
[`XROrigin3D`](https://docs.godotengine.org/en/stable/classes/class_xrorigin3d.html#class-xrorigin3d),
with a **child** [`XRCamera3D`](https://docs.godotengine.org/en/stable/classes/class_xrcamera3d.html#class-xrcamera3d) to enable vision, and two
[`XRController3D`](https://docs.godotengine.org/en/stable/classes/class_xrcontroller3d.html#class-xrcontroller3d)
use [`XRNode3D`](https://docs.godotengine.org/en/stable/classes/class_xrnode3d.html) to connect XR to make controls.
## Further Reading