Update VR Controls Design
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# VR Controls Design
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In short, use [`XRNode3D`](https://docs.godotengine.org/en/stable/classes/class_xrnode3d.html) to connect XR to make controls.
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In short, set the centrepoint of the scene with
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[`XROrigin3D`](https://docs.godotengine.org/en/stable/classes/class_xrorigin3d.html#class-xrorigin3d),
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with a **child** [`XRCamera3D`](https://docs.godotengine.org/en/stable/classes/class_xrcamera3d.html#class-xrcamera3d) to enable vision, and two
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[`XRController3D`](https://docs.godotengine.org/en/stable/classes/class_xrcontroller3d.html#class-xrcontroller3d)
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use [`XRNode3D`](https://docs.godotengine.org/en/stable/classes/class_xrnode3d.html) to connect XR to make controls.
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## Further Reading
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