26 lines
618 B
C++
26 lines
618 B
C++
#pragma once
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#include "scene/2d/physics/area_2d.h"
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#include "you_done_it/ydi_networking.h"
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class PinnedPhoto;
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class ConclusionField : public Area2D {
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GDCLASS(ConclusionField, Area2D);
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static void _bind_methods();
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void enter_tree();
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void on_body_entered(Node2D *body);
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void on_body_exited(Node2D *body);
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protected:
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void _notification(int what);
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public:
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void notify_photo_dropped(PinnedPhoto *photo);
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void notify_photo_picked(PinnedPhoto *photo);
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bool is_filled() const;
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NetworkData::ClueID get_current_clue() const;
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private:
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PinnedPhoto *photo{ nullptr };
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static String const sig_selection_changed;
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};
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