wave-survival/modules/wave_survival/heads_up_display.h
2025-08-10 18:53:30 +02:00

22 lines
417 B
C++

#ifndef HEADS_UP_DISPLAY_H
#define HEADS_UP_DISPLAY_H
#include "scene/gui/control.h"
class HeadsUpDisplay : public Control {
GDCLASS(HeadsUpDisplay, Control);
static void _bind_methods();
void on_child_entered(Node *node);
void enter_tree();
protected:
void _notification(int what);
public:
void set_reticle_visibility(bool visible);
private:
Control *reticle{ nullptr };
};
#endif // !HEADS_UP_DISPLAY_H