wave-survival/modules/wave_survival/weapons/revolver.h
2025-07-31 23:03:31 +02:00

31 lines
669 B
C++

#ifndef WEAPONS_REVOLVER_H
#define WEAPONS_REVOLVER_H
#include "wave_survival/hitscan_muzzle.h"
#include "wave_survival/weapon_base.h"
class Revolver : public WeaponBase {
GDCLASS(Revolver, WeaponBase);
static void _bind_methods();
void play_equip_anim();
void shoot();
void on_primary_fire(bool pressed);
void on_alt_mode(bool pressed);
void ready();
void process(double delta);
protected:
void _notification(int what);
virtual void notify_selected() override;
private:
bool alt_requested{ false };
bool alt_active{ false };
HitscanMuzzle *muzzle{ nullptr };
float recoil_force{ 2.f };
float recoil_time{ 0.06f };
};
#endif // !WEAPONS_REVOLVER_H