Commit graph

17 commits

Author SHA1 Message Date
1625a11c42 feat: generalising of NPC logic 2026-02-02 20:51:14 +01:00
710e9c7bde feat: simplifying enemy state logic 2026-02-01 16:26:12 +01:00
603b3afcc2 fix: completed incomplete function skeleton 2026-02-01 10:56:44 +01:00
7810bc415b chore: WIP rifleman implementation 2026-01-31 23:11:39 +01:00
8023e8a5aa chore: added standards-complying this-> 2026-01-31 23:09:44 +01:00
c4bd5edb54 feat: started work on enemy rifleman 2025-10-25 13:23:30 +02:00
c66d6f56b4 fix: body/area_entered only registered if !ready 2025-10-25 13:14:59 +02:00
Sara
d8e6177d5f feat: created enemy rifleman class 2025-08-31 22:32:00 +02:00
Sara
9e3de9c29a fix: enemy wretched stop when attacking 2025-08-11 16:59:48 +02:00
Sara
2134fcae92 feat: implemented avoidance and exposed speed settings to editor 2025-07-22 20:02:33 +02:00
Sara
a0c143d3b5 fix: removed some forgotten print_lines 2025-07-22 13:14:17 +02:00
Sara
74aead946c feat: reworked enemy wretched logic 2025-07-21 23:17:37 +02:00
Sara
d8aafba90e fix: WretchedPatrolState now works without a path 2025-07-21 17:21:56 +02:00
Sara
ec6fc76335 feat: units hold formation while patrolling 2025-07-21 16:50:58 +02:00
Sara
c05d3aa28f fix: patrol navigation now first targets the closest point on the path 2025-07-21 15:50:26 +02:00
Sara
9517588415 feat: implemented enemy wretched patrol and chase states 2025-07-21 15:05:02 +02:00
Sara
526f756736 feat: first basic enemy patrolling behaviour 2025-07-20 21:41:22 +02:00