feat: all wretched's hitboxes are now in the model scene

This commit is contained in:
Sara 2025-07-24 00:08:18 +02:00
parent d2c6fd4b82
commit aaf46bc41c

View file

@ -15,7 +15,6 @@ func _on_health_status_death() -> void:
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ng1ul"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ng1ul"]
[node name="EnemyWretched" type="EnemyWretched"] [node name="EnemyWretched" type="EnemyWretched"]
chase_speed = 2.0
script = SubResource("GDScript_qot2n") script = SubResource("GDScript_qot2n")
[node name="wretched" parent="." instance=ExtResource("1_qot2n")] [node name="wretched" parent="." instance=ExtResource("1_qot2n")]
@ -23,15 +22,9 @@ script = SubResource("GDScript_qot2n")
[node name="Hitbox" parent="wretched/Character/Skeleton3D" index="2" node_paths=PackedStringArray("health")] [node name="Hitbox" parent="wretched/Character/Skeleton3D" index="2" node_paths=PackedStringArray("health")]
health = NodePath("../../../../HealthStatus") health = NodePath("../../../../HealthStatus")
[node name="SpineAttach" parent="wretched/Character/Skeleton3D" index="3"]
transform = Transform3D(1, -2.2202518e-16, 2.1910394e-16, 2.1910388e-16, 0.9999122, 0.013243958, -2.220252e-16, -0.01324396, 0.99991226, -4.1256417e-17, 1.1546816, -0.0027124756)
[node name="Hitbox" parent="wretched/Character/Skeleton3D/SpineAttach" index="0" node_paths=PackedStringArray("health")] [node name="Hitbox" parent="wretched/Character/Skeleton3D/SpineAttach" index="0" node_paths=PackedStringArray("health")]
health = NodePath("../../../../../HealthStatus") health = NodePath("../../../../../HealthStatus")
[node name="HeadAttach" parent="wretched/Character/Skeleton3D" index="4"]
transform = Transform3D(0.9999988, -0.0007823897, 0.0013344375, 0.0007271601, 0.99916273, 0.04089782, -0.0013653187, -0.040896803, 0.9991622, -1.3069549e-16, 1.5574794, -0.004068734)
[node name="Hitbox" parent="wretched/Character/Skeleton3D/HeadAttach" index="0" node_paths=PackedStringArray("health")] [node name="Hitbox" parent="wretched/Character/Skeleton3D/HeadAttach" index="0" node_paths=PackedStringArray("health")]
health = NodePath("../../../../../HealthStatus") health = NodePath("../../../../../HealthStatus")