diff --git a/project/objects/enemies/enemy_wretched.tscn b/project/objects/enemies/enemy_wretched.tscn index 5dbf46e2..fd5c35da 100644 --- a/project/objects/enemies/enemy_wretched.tscn +++ b/project/objects/enemies/enemy_wretched.tscn @@ -15,7 +15,6 @@ func _on_health_status_death() -> void: [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ng1ul"] [node name="EnemyWretched" type="EnemyWretched"] -chase_speed = 2.0 script = SubResource("GDScript_qot2n") [node name="wretched" parent="." instance=ExtResource("1_qot2n")] @@ -23,15 +22,9 @@ script = SubResource("GDScript_qot2n") [node name="Hitbox" parent="wretched/Character/Skeleton3D" index="2" node_paths=PackedStringArray("health")] health = NodePath("../../../../HealthStatus") -[node name="SpineAttach" parent="wretched/Character/Skeleton3D" index="3"] -transform = Transform3D(1, -2.2202518e-16, 2.1910394e-16, 2.1910388e-16, 0.9999122, 0.013243958, -2.220252e-16, -0.01324396, 0.99991226, -4.1256417e-17, 1.1546816, -0.0027124756) - [node name="Hitbox" parent="wretched/Character/Skeleton3D/SpineAttach" index="0" node_paths=PackedStringArray("health")] health = NodePath("../../../../../HealthStatus") -[node name="HeadAttach" parent="wretched/Character/Skeleton3D" index="4"] -transform = Transform3D(0.9999988, -0.0007823897, 0.0013344375, 0.0007271601, 0.99916273, 0.04089782, -0.0013653187, -0.040896803, 0.9991622, -1.3069549e-16, 1.5574794, -0.004068734) - [node name="Hitbox" parent="wretched/Character/Skeleton3D/HeadAttach" index="0" node_paths=PackedStringArray("health")] health = NodePath("../../../../../HealthStatus")