feat: implemented bullet impacts
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14 changed files with 644 additions and 12 deletions
13
project/objects/effects/bullet_impact.tscn
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13
project/objects/effects/bullet_impact.tscn
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[gd_scene load_steps=3 format=3 uid="uid://me2saxnylpfa"]
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[ext_resource type="Texture2D" uid="uid://da2nhu26lshix" path="res://assets/textures/effects/bullet_impact_albedo.png" id="1_dkdib"]
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[ext_resource type="Texture2D" uid="uid://duj1snmy7lk1l" path="res://assets/textures/effects/bullet_impact_normal.png" id="2_drixv"]
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[node name="BulletImpact" type="Node3D"]
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[node name="Decal" type="Decal" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, 0)
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size = Vector3(0.1, 0.1, 0.1)
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texture_albedo = ExtResource("1_dkdib")
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texture_normal = ExtResource("2_drixv")
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cull_mask = 1047553
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