feat: replaced lighting setup with physical light units
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6 changed files with 15 additions and 6 deletions
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@ -2,6 +2,11 @@
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[ext_resource type="PackedScene" uid="uid://cfgwif53qypko" path="res://objects/weapons/revolver.tscn" id="1_eqqp1"]
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[sub_resource type="CameraAttributesPhysical" id="CameraAttributesPhysical_eqqp1"]
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frustum_focus_distance = 1.0
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frustum_focal_length = 20.4
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exposure_aperture = 50.0
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[sub_resource type="SphereShape3D" id="SphereShape3D_eqqp1"]
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radius = 0.2
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@ -34,7 +39,7 @@ wall_min_slide_angle = 0.0
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unique_name_in_owner = true
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process_priority = -1
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.27450943, 0)
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fov = 65.0
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attributes = SubResource("CameraAttributesPhysical_eqqp1")
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[node name="PlayerInteractor" type="PlayerInteractor" parent="PlayerCamera" unique_id=1590374872]
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shape = SubResource("SphereShape3D_eqqp1")
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