feat: implemented enemy wretched patrol and chase states
This commit is contained in:
parent
1b0e4384b9
commit
9517588415
12 changed files with 224 additions and 17 deletions
|
|
@ -8,7 +8,6 @@ class StateMachine : public Node {
|
|||
GDCLASS(StateMachine, Node);
|
||||
static void _bind_methods();
|
||||
void switch_to_state(State *state);
|
||||
void ready();
|
||||
void process(double delta);
|
||||
|
||||
protected:
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue