feat: implemented full reload for revolver
This commit is contained in:
parent
f40f01a569
commit
905726c862
18 changed files with 81 additions and 7 deletions
|
|
@ -44,7 +44,7 @@ size = Vector2i(1152, 648)
|
|||
render_target_update_mode = 4
|
||||
|
||||
[node name="PlayerBody" parent="SubViewportContainer/SubViewport" instance=ExtResource("1_mhgjp")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20.454895, 0.006988764, -8.196066)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20.417719, 1.340589, -8.014704)
|
||||
|
||||
[node name="Map" parent="SubViewportContainer/SubViewport" instance=ExtResource("2_41t38")]
|
||||
|
||||
|
|
|
|||
|
|
@ -739,6 +739,18 @@ size = Vector3(5.7617188, 4.102051, 0.33398438)
|
|||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.6718082, 0.008475304, 14.933871)
|
||||
patrol_path = NodePath("../PatrolPath")
|
||||
|
||||
[node name="NpcUnit2" parent="." node_paths=PackedStringArray("patrol_path") instance=ExtResource("12_plog7")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -13.331992, 0.008471491, 31.940985)
|
||||
patrol_path = NodePath("../PatrolPath2")
|
||||
|
||||
[node name="NpcUnit3" parent="." node_paths=PackedStringArray("patrol_path") instance=ExtResource("12_plog7")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20.503181, 0.008473398, 23.28323)
|
||||
patrol_path = NodePath("../PatrolPath3")
|
||||
|
||||
[node name="NpcUnit4" parent="." node_paths=PackedStringArray("patrol_path") instance=ExtResource("12_plog7")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.339678, 0.008469582, -33.651123)
|
||||
patrol_path = NodePath("../PatrolPath4")
|
||||
|
||||
[node name="PatrolPath" type="PatrolPath" parent="."]
|
||||
|
||||
[node name="Node3D" type="Node3D" parent="PatrolPath"]
|
||||
|
|
@ -746,3 +758,39 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.7201138, 0.0069904327, -26
|
|||
|
||||
[node name="Node3D2" type="Node3D" parent="PatrolPath"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.4366512, 0.0069885254, 11.854935)
|
||||
|
||||
[node name="PatrolPath2" type="PatrolPath" parent="."]
|
||||
|
||||
[node name="Node3D" type="Node3D" parent="PatrolPath2"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.294239, 0.00699234, 27.044983)
|
||||
|
||||
[node name="Node3D2" type="Node3D" parent="PatrolPath2"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.3810759, 0.0069847107, 38.745106)
|
||||
|
||||
[node name="Node3D3" type="Node3D" parent="PatrolPath2"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.0630617, 0.0069885254, 29.593536)
|
||||
|
||||
[node name="Node3D4" type="Node3D" parent="PatrolPath2"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15.879017, 0.0069847107, 20.841759)
|
||||
|
||||
[node name="PatrolPath3" type="PatrolPath" parent="."]
|
||||
|
||||
[node name="Node3D" type="Node3D" parent="PatrolPath3"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12.753383, 0.0069885254, 0.7593994)
|
||||
|
||||
[node name="Node3D2" type="Node3D" parent="PatrolPath3"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 25.776007, 0.0069885254, 27.428339)
|
||||
|
||||
[node name="Node3D3" type="Node3D" parent="PatrolPath3"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.903455, 0.0069885254, 22.506834)
|
||||
|
||||
[node name="PatrolPath4" type="PatrolPath" parent="."]
|
||||
|
||||
[node name="Node3D" type="Node3D" parent="PatrolPath4"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.0805378, 0.0069885254, -41.387714)
|
||||
|
||||
[node name="Node3D2" type="Node3D" parent="PatrolPath4"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.2224083, 0.00699234, -20.997375)
|
||||
|
||||
[node name="Node3D3" type="Node3D" parent="PatrolPath4"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22.787289, 0.006986618, -26.568882)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue