fix: wretched club stops damaging on death

This commit is contained in:
Sara Gerretsen 2026-07-09 13:40:50 +02:00
parent 4fa6b0afa5
commit 8ec58cb3e1

View file

@ -14,6 +14,7 @@ func on_death() -> void:
%NavigationAgent3D.process_mode = Node.PROCESS_MODE_DISABLED
$CollisionShape3D.disabled = true
set_movement_direction(Vector2())
$wretched/Character/Skeleton3D/BoneAttachment3D/DamageBox.attack_motion_end()
func _on_health_status_death() -> void:
$wretched/AnimationPlayer.play(\"death\")