From 8ec58cb3e1f8aff9afa4de400f59ea4b107ba53f Mon Sep 17 00:00:00 2001 From: Sara Date: Thu, 9 Jul 2026 13:40:50 +0200 Subject: [PATCH] fix: wretched club stops damaging on death --- project/objects/enemies/enemy_wretched.tscn | 1 + 1 file changed, 1 insertion(+) diff --git a/project/objects/enemies/enemy_wretched.tscn b/project/objects/enemies/enemy_wretched.tscn index 827d7c21..73135b2a 100644 --- a/project/objects/enemies/enemy_wretched.tscn +++ b/project/objects/enemies/enemy_wretched.tscn @@ -14,6 +14,7 @@ func on_death() -> void: %NavigationAgent3D.process_mode = Node.PROCESS_MODE_DISABLED $CollisionShape3D.disabled = true set_movement_direction(Vector2()) + $wretched/Character/Skeleton3D/BoneAttachment3D/DamageBox.attack_motion_end() func _on_health_status_death() -> void: $wretched/AnimationPlayer.play(\"death\")