chore: adjusted location of rifle muzzle effects

This commit is contained in:
Sara Gerretsen 2026-06-30 18:04:31 +02:00
parent 808e70ce63
commit 6d08981bd6

View file

@ -24,23 +24,23 @@ loaded_ammo = 10
[node name="rifle" parent="." unique_id=1135358702 instance=ExtResource("1_afgyw")]
[node name="Body" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 2033736171) index="0" unique_id=323697447]
[node name="Body" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 1230383687) index="0" unique_id=1848415654]
layers = 2
[node name="mesh" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 2033736171) index="1" unique_id=1638044681]
[node name="mesh" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 1230383687) index="1" unique_id=1306345891]
layers = 2
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 2033736171) index="2" unique_id=972750814]
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 1230383687) index="2" unique_id=972750814]
transform = Transform3D(1, -2.0932122e-15, 2.3524223e-18, 2.3525281e-18, 0.0022477505, 0.99999744, -2.0932126e-15, -0.9999974, 0.0022477508, 0.07988295, -0.13953947, -0.33976445)
bone_name = "root"
bone_idx = 39
[node name="MuzzleEffect" type="MuzzleEffect" parent="rifle/Character/Skeleton3D/BoneAttachment3D" unique_id=513449924]
transform = Transform3D(1.4150418, -6.2038546e-24, -4.2351647e-22, -1.0587912e-21, -6.146729e-08, -0.9829415, 4.9630837e-24, 1.4150468, -4.1909516e-08, 0, 0.736557, 0.15354215)
transform = Transform3D(1.4150418, -9.512577e-24, -1.9058241e-21, -1.0587912e-21, -6.3097104e-08, -0.9829415, 4.9630837e-24, 1.4150468, -4.1909516e-08, 0, 0.7184137, 0.065472625)
script = SubResource("GDScript_afgyw")
particles = ExtResource("2_ohdl6")
[node name="AnimationPlayer" parent="rifle" index="2" unique_id=1822278330]
[node name="AnimationPlayer" parent="rifle" index="2" unique_id=2099076106]
playback_default_blend_time = 0.1
[node name="HitscanMuzzle" type="HitscanMuzzle" parent="." unique_id=1928749265 node_paths=PackedStringArray("muzzle_effect")]