From 6d08981bd6db8ece3fe1fa9c4c17c8daadebba91 Mon Sep 17 00:00:00 2001 From: Sara Date: Tue, 30 Jun 2026 18:04:31 +0200 Subject: [PATCH] chore: adjusted location of rifle muzzle effects --- project/objects/weapons/rifle.tscn | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/project/objects/weapons/rifle.tscn b/project/objects/weapons/rifle.tscn index 3a973b77..9b6f7d6f 100644 --- a/project/objects/weapons/rifle.tscn +++ b/project/objects/weapons/rifle.tscn @@ -24,23 +24,23 @@ loaded_ammo = 10 [node name="rifle" parent="." unique_id=1135358702 instance=ExtResource("1_afgyw")] -[node name="Body" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 2033736171) index="0" unique_id=323697447] +[node name="Body" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 1230383687) index="0" unique_id=1848415654] layers = 2 -[node name="mesh" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 2033736171) index="1" unique_id=1638044681] +[node name="mesh" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 1230383687) index="1" unique_id=1306345891] layers = 2 -[node name="BoneAttachment3D" type="BoneAttachment3D" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 2033736171) index="2" unique_id=972750814] +[node name="BoneAttachment3D" type="BoneAttachment3D" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 1230383687) index="2" unique_id=972750814] transform = Transform3D(1, -2.0932122e-15, 2.3524223e-18, 2.3525281e-18, 0.0022477505, 0.99999744, -2.0932126e-15, -0.9999974, 0.0022477508, 0.07988295, -0.13953947, -0.33976445) bone_name = "root" bone_idx = 39 [node name="MuzzleEffect" type="MuzzleEffect" parent="rifle/Character/Skeleton3D/BoneAttachment3D" unique_id=513449924] -transform = Transform3D(1.4150418, -6.2038546e-24, -4.2351647e-22, -1.0587912e-21, -6.146729e-08, -0.9829415, 4.9630837e-24, 1.4150468, -4.1909516e-08, 0, 0.736557, 0.15354215) +transform = Transform3D(1.4150418, -9.512577e-24, -1.9058241e-21, -1.0587912e-21, -6.3097104e-08, -0.9829415, 4.9630837e-24, 1.4150468, -4.1909516e-08, 0, 0.7184137, 0.065472625) script = SubResource("GDScript_afgyw") particles = ExtResource("2_ohdl6") -[node name="AnimationPlayer" parent="rifle" index="2" unique_id=1822278330] +[node name="AnimationPlayer" parent="rifle" index="2" unique_id=2099076106] playback_default_blend_time = 0.1 [node name="HitscanMuzzle" type="HitscanMuzzle" parent="." unique_id=1928749265 node_paths=PackedStringArray("muzzle_effect")]