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4a5de4d3b3
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chore: new platform
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2026-05-01 00:30:54 +02:00 |
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8c1e91fc49
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chore: level adjustments
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2026-04-30 22:27:45 +02:00 |
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6d5b20c990
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chore: mesh adjustments
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2026-04-30 22:27:33 +02:00 |
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80432f85fb
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feat: camera follows movement
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2026-04-30 22:27:17 +02:00 |
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bb258ee672
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feat: enabled MSAA & debanding
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2026-04-29 23:05:35 +02:00 |
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e29b447220
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chore: environment changes
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2026-04-29 23:05:27 +02:00 |
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76fe73e4cb
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feat: animations and mesh of player
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2026-04-29 23:05:10 +02:00 |
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37a2d6beb6
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feat: WIP refactoring camera
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2026-04-29 23:04:56 +02:00 |
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03c2eb3b14
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chore: project is 4.7 now
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2026-04-29 20:49:23 +02:00 |
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c25397a160
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feat: reconfigured jump->fall animation transition
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2026-04-29 20:49:01 +02:00 |
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fcc5132223
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chore: adjusted rotation code
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2026-04-29 20:48:38 +02:00 |
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dc34e86391
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feat: player adjustments
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2026-04-29 17:02:12 +02:00 |
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1b9bb78ac9
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chore: colour adjustments test scene
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2026-04-29 17:01:49 +02:00 |
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4ae91a9611
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feat: animation adjustments
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2026-04-29 17:01:39 +02:00 |
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62433c355c
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feat: look sensitivity properties camera
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2026-04-29 17:01:13 +02:00 |
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dae7cc1f2e
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chore: animation integration and physics adjustments
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2026-04-29 14:05:52 +02:00 |
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d2f1715f96
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feat: test level restart button
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2026-04-29 14:05:39 +02:00 |
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3e5e9ed2ea
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feat: animation adjustments
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2026-04-29 14:05:25 +02:00 |
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302b7fc2ac
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chore: added look_at_movement parameter
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2026-04-29 14:05:09 +02:00 |
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1ec9862c95
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chore: level updates
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2026-04-29 11:06:54 +02:00 |
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6d5a478282
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feat: animations
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2026-04-29 11:06:42 +02:00 |
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edab54ee24
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chore: player model scene
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2026-04-29 11:06:12 +02:00 |
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e1a200d3ee
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feat: player animation integrations
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2026-04-29 11:06:03 +02:00 |
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058fc459a9
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feat: PlayerBehaviourTree references animationtree
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2026-04-29 11:05:32 +02:00 |
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4d61f123eb
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chore: removed unused character reference
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2026-04-29 11:05:18 +02:00 |
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e068b146fa
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feat: finished updating engine
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2026-04-28 15:11:50 +02:00 |
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41f0d5c3eb
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Merge branch 'upgrade-engine' into development
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2026-04-28 15:00:19 +02:00 |
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8ba577cc21
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chore: binary files to lfs
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2026-04-28 15:00:11 +02:00 |
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8d3686ba1b
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chore: binary files to lfs
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2026-04-28 14:59:03 +02:00 |
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e7cc4cd72f
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Merge commit '1843c454bd' as 'engine'
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2026-04-28 14:58:19 +02:00 |
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1843c454bd
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Squashed 'engine/' content from commit fd8c4ef3e9
git-subtree-dir: engine
git-subtree-split: fd8c4ef3e982b9e6973c858f6c3354abc1331b6a
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2026-04-28 14:58:19 +02:00 |
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49db301d52
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chore: removed engine
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2026-04-28 14:57:41 +02:00 |
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7fa4aac1c2
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chore: icon to lfs
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2026-04-28 14:40:13 +02:00 |
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8fd9215c5b
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chore: adjusted level
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2026-04-28 14:32:12 +02:00 |
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1ed1cdecd2
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feat: added player model
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2026-04-28 14:32:04 +02:00 |
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e9d6124d10
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feat: wall jumps
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2026-04-28 14:31:49 +02:00 |
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4a2e637218
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chore: added colour to test scene
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2026-04-27 16:06:39 +02:00 |
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0b1dd45d10
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feat: separate walk & run actions
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2026-04-27 16:06:22 +02:00 |
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755db4c926
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feat: joypad controls
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2026-04-27 15:14:46 +02:00 |
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da01bf25d4
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chore: added wall to test scene
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2026-04-26 23:43:21 +02:00 |
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a669fcdaf9
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fix: player behaviour tree marks used inputs as handled
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2026-04-26 23:42:57 +02:00 |
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219a105b24
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feat: player camera movement
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2026-04-26 23:42:44 +02:00 |
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0755e63aba
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feat: basic player movement jump/run actions
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2026-04-26 20:13:14 +02:00 |
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3dcc0ac673
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feat: created player behaviour tree class
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2026-04-25 19:34:42 +02:00 |
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a1b6720b79
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chore: updated macros.h
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2026-04-25 19:11:53 +02:00 |
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5c8fb517a0
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Add 'modules/behaviour_nodes/' from commit 'd51f4da2a9'
git-subtree-dir: modules/behaviour_nodes
git-subtree-mainline: 07d69bf55e
git-subtree-split: d51f4da2a9
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2026-04-25 19:07:05 +02:00 |
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07d69bf55e
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feat: added player body class
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2026-04-25 19:04:34 +02:00 |
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bdcf5f81a1
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chore: initialised template
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2026-04-24 13:48:51 +02:00 |
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42b028dbb5
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feat: updated godot version
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2026-04-04 19:38:56 +02:00 |
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0c508b0831
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feat: added editor build commands
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2026-04-04 16:52:44 +02:00 |
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