feat: added game mode to test level

This commit is contained in:
Sara 2024-03-20 09:52:12 +01:00
parent cc1dad597b
commit e3db1bc401

View file

@ -1,13 +1,12 @@
[gd_scene load_steps=11 format=3 uid="uid://m36guasmi3c1"]
[ext_resource type="PackedScene" uid="uid://cqkbxe758jr7p" path="res://player.tscn" id="1_hv5rj"]
[ext_resource type="TunnelsGameState" uid="uid://cl0iikkau5mio" path="res://tunnels_game_state.tres" id="1_aove2"]
[ext_resource type="PackedScene" uid="uid://cqkbxe758jr7p" path="res://player.tscn" id="2_6yx24"]
[ext_resource type="PackedScene" uid="uid://deb8qiasxsobt" path="res://Enemies/enemy.tscn" id="2_10wh5"]
[sub_resource type="GameState" id="GameState_k4j3x"]
[sub_resource type="TunnelsGameMode" id="TunnelsGameMode_itn7y"]
game_state = SubResource("GameState_k4j3x")
player_scene = ExtResource("1_hv5rj")
[sub_resource type="TunnelsGameMode" id="TunnelsGameMode_hnap3"]
game_state = ExtResource("1_aove2")
player_scene = ExtResource("2_6yx24")
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_s4k5k"]
@ -29,7 +28,7 @@ size = Vector3(20, 0.25, 20)
size = Vector3(20, 0.25, 20)
[node name="Level3D" type="Level3D"]
game_mode_prototype = SubResource("TunnelsGameMode_itn7y")
game_mode_prototype = SubResource("TunnelsGameMode_hnap3")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_mt2l0")
@ -50,4 +49,4 @@ shape = SubResource("BoxShape3D_kacqg")
transform = Transform3D(0.581243, 0.357328, -0.731077, 0, 0.898426, 0.439124, 0.81373, -0.255238, 0.522204, 0, 2.44259, 0)
[node name="Enemy" parent="." instance=ExtResource("2_10wh5")]
transform = Transform3D(-0.925514, 0, -0.378713, 0, 1, 0, 0.378713, 0, -0.925514, -3.91746, 0.125, 5.6328)
transform = Transform3D(-0.925514, 0, -0.378713, 0, 1, 0, 0.378713, 0, -0.925514, -7.55551, 0.125, 8.12958)