diff --git a/godot/test_level.tscn b/godot/test_level.tscn index bd50153..db7a262 100644 --- a/godot/test_level.tscn +++ b/godot/test_level.tscn @@ -1,13 +1,12 @@ [gd_scene load_steps=11 format=3 uid="uid://m36guasmi3c1"] -[ext_resource type="PackedScene" uid="uid://cqkbxe758jr7p" path="res://player.tscn" id="1_hv5rj"] +[ext_resource type="TunnelsGameState" uid="uid://cl0iikkau5mio" path="res://tunnels_game_state.tres" id="1_aove2"] +[ext_resource type="PackedScene" uid="uid://cqkbxe758jr7p" path="res://player.tscn" id="2_6yx24"] [ext_resource type="PackedScene" uid="uid://deb8qiasxsobt" path="res://Enemies/enemy.tscn" id="2_10wh5"] -[sub_resource type="GameState" id="GameState_k4j3x"] - -[sub_resource type="TunnelsGameMode" id="TunnelsGameMode_itn7y"] -game_state = SubResource("GameState_k4j3x") -player_scene = ExtResource("1_hv5rj") +[sub_resource type="TunnelsGameMode" id="TunnelsGameMode_hnap3"] +game_state = ExtResource("1_aove2") +player_scene = ExtResource("2_6yx24") [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_s4k5k"] @@ -29,7 +28,7 @@ size = Vector3(20, 0.25, 20) size = Vector3(20, 0.25, 20) [node name="Level3D" type="Level3D"] -game_mode_prototype = SubResource("TunnelsGameMode_itn7y") +game_mode_prototype = SubResource("TunnelsGameMode_hnap3") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_mt2l0") @@ -50,4 +49,4 @@ shape = SubResource("BoxShape3D_kacqg") transform = Transform3D(0.581243, 0.357328, -0.731077, 0, 0.898426, 0.439124, 0.81373, -0.255238, 0.522204, 0, 2.44259, 0) [node name="Enemy" parent="." instance=ExtResource("2_10wh5")] -transform = Transform3D(-0.925514, 0, -0.378713, 0, 1, 0, 0.378713, 0, -0.925514, -3.91746, 0.125, 5.6328) +transform = Transform3D(-0.925514, 0, -0.378713, 0, 1, 0, 0.378713, 0, -0.925514, -7.55551, 0.125, 8.12958)