feat: added global world state to game root
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@ -4,3 +4,7 @@
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[node name="GameRoot" type="GameRoot3D"]
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[node name="GameRoot" type="GameRoot3D"]
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first_boot_level = ExtResource("1_4g2mr")
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first_boot_level = ExtResource("1_4g2mr")
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[node name="GlobalWorldState" type="GlobalWorldState" parent="."]
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process_priority = -1
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process_physics_priority = -1
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