564 B
564 B
- [x] Cache chunk meshes
- Noise modifier
- Only load defined chunks
- More accurate modifier bounds
- Separate terrain module into it's own repository
- Texturing step
- Use Semaphores in mesh gen multi-threading
- [x] Separate source files for terrain modifiers
- [x] Stop threads when generation finishes
- Regenerate chunks when deleting/reordering modifiers
- [x] Stop processing terrain after generation is complete
- [x] Don't start generation threads if all meshes are cached
- Scaling modifiers
- [x] Rewrite line modifier