terrain-editor/project/scenes/editor.tscn

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[gd_scene format=3 uid="uid://xm383pc5pcnn"]
[ext_resource type="PackedScene" uid="uid://cnux2fqne284i" path="res://objects/primitive_nodes/point_primitive_node.tscn" id="1_b1cmn"]
[ext_resource type="PackedScene" uid="uid://wkqhvjnxs2mx" path="res://objects/terrain_chunk.tscn" id="1_pxqd5"]
[ext_resource type="Theme" uid="uid://dh5hqcu3vyhrh" path="res://editor_theme.tres" id="3_ba0ut"]
[ext_resource type="Texture2D" uid="uid://b8hetdn3d3ysr" path="res://assets/icons/point.svg" id="4_5lcyj"]
[ext_resource type="Texture2D" uid="uid://bb0mnjwx58nt3" path="res://assets/icons/plus.svg" id="4_q68jb"]
[ext_resource type="Texture2D" uid="uid://bl3gn6qruuy8w" path="res://assets/icons/plane.svg" id="4_xg7d5"]
[ext_resource type="Texture2D" uid="uid://d1te42w7wpkrx" path="res://assets/icons/noise.svg" id="5_eqbpn"]
[sub_resource type="PointPrimitive" id="PointPrimitive_5tm2q"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_pxqd5"]
frequency = 0.015
fractal_octaves = 3
[sub_resource type="NoisePrimitive" id="NoisePrimitive_ba0ut"]
blend_range = 5.0
noise = SubResource("FastNoiseLite_pxqd5")
noise_amplitude = 20.0
[sub_resource type="FastNoiseLite" id="FastNoiseLite_b1cmn"]
noise_type = 0
frequency = 0.03
fractal_type = 2
metadata/_preview_in_3d_space_ = true
[sub_resource type="NoisePrimitive" id="NoisePrimitive_pxqd5"]
blend_range = 10.0
noise = SubResource("FastNoiseLite_b1cmn")
noise_amplitude = 5.0
[sub_resource type="FastNoiseLite" id="FastNoiseLite_ba0ut"]
frequency = 0.0163
fractal_type = 2
fractal_gain = 1.0
fractal_weighted_strength = 0.58
[sub_resource type="NoisePrimitive" id="NoisePrimitive_q68jb"]
blend_mode = 1
noise = SubResource("FastNoiseLite_ba0ut")
[sub_resource type="PlanePrimitive" id="PlanePrimitive_ba0ut"]
blend_range = 20.0
baseline = -1.0
[sub_resource type="Gradient" id="Gradient_b1cmn"]
interpolation_mode = 2
interpolation_color_space = 2
offsets = PackedFloat32Array(0.0743595, 0.315422, 0.678597, 0.725377)
colors = PackedColorArray(0.17652, 0.24, 0.0744, 1, 0.129706, 0.117486, 0.129714, 1, 0.216666, 0.201746, 0.216677, 1, 0.786852, 0.768096, 0.786791, 1)
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_sldah"]
sky_top_color = Color(0.22, 0.3575, 0.55, 1)
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
ground_bottom_color = Color(0.167133, 0.2, 0.132, 1)
ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
[sub_resource type="Sky" id="Sky_b1cmn"]
sky_material = SubResource("ProceduralSkyMaterial_sldah")
[sub_resource type="Environment" id="Environment_pxqd5"]
background_mode = 2
sky = SubResource("Sky_b1cmn")
ambient_light_source = 2
ambient_light_color = Color(0.34313214, 0.36319032, 0.49935722, 1)
tonemap_mode = 2
glow_enabled = true
volumetric_fog_density = 0.0
volumetric_fog_emission_energy = 1024.0
volumetric_fog_length = 831.81
volumetric_fog_detail_spread = 0.5
volumetric_fog_sky_affect = 0.904
volumetric_fog_temporal_reprojection_amount = 0.99
[sub_resource type="GDScript" id="GDScript_b1cmn"]
script/source = "extends Camera3D
var pan_speed = .001
var rotate_speed := .0015
var zoom_speed := 5.0
var rotating := false
var panning := false
var distance := 200
var pivot := Vector3.ZERO
func _ready():
global_position = global_position.normalized() * distance
func _unhandled_input(event: InputEvent) -> void:
if event is InputEventMouseButton and (event as InputEventMouseButton).button_index == MOUSE_BUTTON_RIGHT:
get_viewport().set_input_as_handled()
rotating = event.is_pressed()
elif event is InputEventMouseButton and (event as InputEventMouseButton).button_index == MOUSE_BUTTON_MIDDLE:
get_viewport().set_input_as_handled()
panning = event.is_pressed()
elif event is InputEventMouseMotion and rotating:
get_viewport().set_input_as_handled()
var motion := event as InputEventMouseMotion
global_position += (global_basis.y * motion.screen_relative.y - global_basis.x * motion.screen_relative.x) * rotate_speed * distance
look_at(pivot)
global_position = (global_position - pivot).normalized() * distance + pivot
elif event is InputEventMouseButton and (event as InputEventMouseButton).button_index == MOUSE_BUTTON_WHEEL_UP:
get_viewport().set_input_as_handled()
distance = max(1., distance - zoom_speed)
global_position = (global_position - pivot).normalized() * distance + pivot
elif event is InputEventMouseButton and (event as InputEventMouseButton).button_index == MOUSE_BUTTON_WHEEL_DOWN:
get_viewport().set_input_as_handled()
distance = min(1000., distance + zoom_speed)
global_position = (global_position - pivot).normalized() * distance + pivot
elif event is InputEventMouseMotion and panning:
get_viewport().set_input_as_handled()
var backward := Vector3(global_basis.z.x, 0.0, global_basis.z.z).normalized()
var right := Vector3(global_basis.x.x, 0.0, global_basis.x.z).normalized()
var motion := event as InputEventMouseMotion
var translation = -(backward * motion.screen_relative.y + right * motion.screen_relative.x) * pan_speed * distance
pivot += translation
global_position += translation
"
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_xg7d5"]
load_path = "res://.godot/imported/point.svg-e68fd7c1e788d2c48d769cc58eba6e98.ctex"
[sub_resource type="PointPrimitive" id="PointPrimitive_5lcyj"]
[sub_resource type="PlanePrimitive" id="PlanePrimitive_5lcyj"]
[sub_resource type="NoisePrimitive" id="NoisePrimitive_5lcyj"]
[node name="Editor" type="Node3D" unique_id=1027707839]
[node name="TerrainMeshEditor" type="TerrainMeshEditor" parent="." unique_id=1382595562]
primitives = [SubResource("PointPrimitive_5tm2q"), SubResource("NoisePrimitive_ba0ut"), SubResource("NoisePrimitive_pxqd5"), SubResource("NoisePrimitive_q68jb"), SubResource("PlanePrimitive_ba0ut")]
vertex_color_gradient = SubResource("Gradient_b1cmn")
color_gradient_end_height = 100.0
chunk_count = 8
chunk_scene = ExtResource("1_pxqd5")
point_primitive_object = ExtResource("1_b1cmn")
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1468550752]
environment = SubResource("Environment_pxqd5")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=978399107]
transform = Transform3D(-0.750999, -0.305988, 0.585126, -1.29815e-08, 0.886147, 0.463404, -0.660305, 0.348015, -0.665494, 0, 0, 0)
light_color = Color(0.89, 0.82948, 0.7387, 1)
shadow_enabled = true
shadow_reverse_cull_face = true
directional_shadow_max_distance = 300.0
[node name="Camera3D" type="Camera3D" parent="." unique_id=376347830]
transform = Transform3D(0.707107, -0.377082, 0.598171, 0, 0.845942, 0.533275, -0.707107, -0.377082, 0.598171, 504.544, 443.732, 504.544)
fov = 57.3
far = 2000.0
script = SubResource("GDScript_b1cmn")
[node name="LeftPanel" type="Panel" parent="." unique_id=1768834661]
anchors_preset = 9
anchor_bottom = 1.0
offset_right = 258.0
grow_vertical = 2
theme = ExtResource("3_ba0ut")
[node name="VBoxContainer" type="VBoxContainer" parent="LeftPanel" unique_id=1723457232]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Layers" type="TabContainer" parent="LeftPanel/VBoxContainer" unique_id=2095156888]
layout_mode = 2
size_flags_vertical = 3
current_tab = 0
[node name="Layers" type="VBoxContainer" parent="LeftPanel/VBoxContainer/Layers" unique_id=138865385]
layout_mode = 2
metadata/_tab_index = 0
[node name="HBoxContainer" type="HBoxContainer" parent="LeftPanel/VBoxContainer/Layers/Layers" unique_id=702489990]
layout_mode = 2
size_flags_vertical = 8
[node name="TextureRect" type="TextureRect" parent="LeftPanel/VBoxContainer/Layers/Layers/HBoxContainer" unique_id=1669840346]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
texture = ExtResource("4_q68jb")
expand_mode = 2
stretch_mode = 4
[node name="AddPointPrimitive" type="AddPrimitiveButton" parent="LeftPanel/VBoxContainer/Layers/Layers/HBoxContainer" unique_id=255935272 node_paths=PackedStringArray("terrain")]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
icon = SubResource("CompressedTexture2D_xg7d5")
expand_icon = true
primitive_blueprint = SubResource("PointPrimitive_5lcyj")
terrain = NodePath("../../../../../../TerrainMeshEditor")
[node name="AddPlanePrimitive" type="AddPrimitiveButton" parent="LeftPanel/VBoxContainer/Layers/Layers/HBoxContainer" unique_id=850669113 node_paths=PackedStringArray("terrain")]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
icon = ExtResource("4_xg7d5")
expand_icon = true
primitive_blueprint = SubResource("PlanePrimitive_5lcyj")
terrain = NodePath("../../../../../../TerrainMeshEditor")
[node name="AddNoisePrimitive" type="AddPrimitiveButton" parent="LeftPanel/VBoxContainer/Layers/Layers/HBoxContainer" unique_id=761062556 node_paths=PackedStringArray("terrain")]
custom_minimum_size = Vector2(32, 32)
layout_mode = 2
icon = ExtResource("5_eqbpn")
expand_icon = true
primitive_blueprint = SubResource("NoisePrimitive_5lcyj")
terrain = NodePath("../../../../../../TerrainMeshEditor")
[node name="Tree" type="PrimitiveLayerList" parent="LeftPanel/VBoxContainer/Layers/Layers" unique_id=797700186 node_paths=PackedStringArray("terrain")]
layout_mode = 2
size_flags_vertical = 3
scroll_horizontal_enabled = false
terrain = NodePath("../../../../../TerrainMeshEditor")
icons = {
&"NoisePrimitive": ExtResource("5_eqbpn"),
&"PlanePrimitive": ExtResource("4_xg7d5"),
&"PointPrimitive": ExtResource("4_5lcyj")
}
[node name="Inspector" type="TabContainer" parent="LeftPanel/VBoxContainer" unique_id=240272030]
layout_mode = 2
size_flags_vertical = 3
current_tab = 0
[node name="Inspector" type="VBoxContainer" parent="LeftPanel/VBoxContainer/Inspector" unique_id=1225013744]
layout_mode = 2
metadata/_tab_index = 0
[connection signal="primitives_changed" from="TerrainMeshEditor" to="TerrainMeshEditor" method="_on_primitives_changed"]