terrain-editor/test-terrains/my_terrain.terrain.tres

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[gd_resource type="SaveData" load_steps=10 format=3]
[sub_resource type="PointPrimitive" id="PointPrimitive_pxqd5"]
center = Vector2(5.4302, 139.65)
slope = -0.7
height = 67.0
[sub_resource type="PointPrimitive" id="PointPrimitive_ba0ut"]
center = Vector2(-81.1489, 92.763)
slope = -0.7
height = 35.0
[sub_resource type="FastNoiseLite" id="FastNoiseLite_pxqd5"]
frequency = 0.02
fractal_octaves = 3
[sub_resource type="NoisePrimitive" id="NoisePrimitive_ba0ut"]
blend_range = 5.0
noise = SubResource("FastNoiseLite_pxqd5")
noise_amplitude = 20.0
[sub_resource type="FastNoiseLite" id="FastNoiseLite_b1cmn"]
noise_type = 0
frequency = 0.03
fractal_type = 2
metadata/_preview_in_3d_space_ = true
[sub_resource type="NoisePrimitive" id="NoisePrimitive_pxqd5"]
blend_range = 10.0
noise = SubResource("FastNoiseLite_b1cmn")
noise_amplitude = 5.0
[sub_resource type="FastNoiseLite" id="FastNoiseLite_ba0ut"]
fractal_type = 2
fractal_gain = 1.0
fractal_weighted_strength = 0.58
[sub_resource type="NoisePrimitive" id="NoisePrimitive_q68jb"]
blend_mode = 1
noise = SubResource("FastNoiseLite_ba0ut")
[sub_resource type="PlanePrimitive" id="PlanePrimitive_pxqd5"]
blend_range = 10.0
baseline = -1.0
[resource]
primitives = [SubResource("PointPrimitive_pxqd5"), SubResource("PointPrimitive_ba0ut"), SubResource("NoisePrimitive_ba0ut"), SubResource("NoisePrimitive_pxqd5"), SubResource("NoisePrimitive_q68jb"), SubResource("PlanePrimitive_pxqd5")]