chore: added type info where missing

This commit is contained in:
Sara Gerretsen 2025-12-14 19:32:54 +01:00
parent 0f8733ef3e
commit e22aeb49f6

View file

@ -5,7 +5,7 @@ resource_name = "FloatEditor"
script/source = "extends HBoxContainer script/source = "extends HBoxContainer
@export var changes_value : String = \"height\" @export var changes_value : String = \"height\"
@onready var terrain : TerrainMeshEditor = $\"../../..\".terrain @onready var terrain : TerrainMeshEditor = ($\"../../..\" as LayerEditor).terrain
@onready var primitive : TerrainPrimitive = terrain.current_selected @onready var primitive : TerrainPrimitive = terrain.current_selected
var value_before : float = 0.0 var value_before : float = 0.0
var dragging := false var dragging := false
@ -28,7 +28,7 @@ func _ready() -> void:
_primitive_changed(); _primitive_changed();
func _primitive_changed(): func _primitive_changed():
var value = primitive.get(changes_value) var value : float = primitive.get(changes_value)
$HSlider.set_value_no_signal(value) $HSlider.set_value_no_signal(value)
$SpinBox.set_value_no_signal(value) $SpinBox.set_value_no_signal(value)