feat: implemented point primitive gizmo

This commit is contained in:
Sara Gerretsen 2025-11-18 00:04:00 +01:00
parent 60865b74c7
commit dfbe37a2e7
15 changed files with 330 additions and 60 deletions

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@ -0,0 +1,8 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://dgym4g3uxbvl3"]
[resource]
render_priority = 10
no_depth_test = true
shading_mode = 0
albedo_color = Color(0.36, 1, 0.594667, 1)
point_size = 11.2

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@ -0,0 +1,61 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bwrqsnetcn8yr"
path="res://.godot/imported/point_handle.blend-262ed5ea08d47e6ba78fb31cb5cbab65.scn"
[deps]
source_file="res://assets/models/point_handle.blend"
dest_files=["res://.godot/imported/point_handle.blend-262ed5ea08d47e6ba78fb31cb5cbab65.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=false
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={
"materials": {
"Material": {
"use_external/enabled": true,
"use_external/fallback_path": "res://assets/materials/peak_handle.tres",
"use_external/path": "uid://dgym4g3uxbvl3"
}
}
}
blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true
blender/nodes/cameras=true
blender/nodes/custom_properties=true
blender/nodes/modifiers=1
blender/meshes/colors=false
blender/meshes/uvs=true
blender/meshes/normals=true
blender/meshes/export_geometry_nodes_instances=false
blender/meshes/tangents=true
blender/meshes/skins=2
blender/meshes/export_bones_deforming_mesh_only=false
blender/materials/unpack_enabled=true
blender/materials/export_materials=1
blender/animation/limit_playback=true
blender/animation/always_sample=true
blender/animation/group_tracks=true

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@ -0,0 +1,48 @@
[gd_scene load_steps=4 format=3 uid="uid://cnux2fqne284i"]
[ext_resource type="PackedScene" uid="uid://bwrqsnetcn8yr" path="res://assets/models/point_handle.blend" id="1_njtj3"]
[sub_resource type="GDScript" id="GDScript_njtj3"]
script/source = "extends Area3D
var dragged : bool = false
func _input(event: InputEvent) -> void:
if not dragged:
return
if event is InputEventMouseButton and not (event as InputEventMouseButton).is_pressed():
dragged = false
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
$\"..\".push_transform_changes()
elif event is InputEventMouseMotion:
var motion := event as InputEventMouseMotion
get_parent_node_3d().global_position.y -= motion.screen_relative.y
get_viewport().set_input_as_handled()
func _input_event(_camera: Camera3D, event: InputEvent, _event_position: Vector3, _normal: Vector3, _shape_idx: int) -> void:
if not dragged and event is InputEventMouseButton and (event as InputEventMouseButton).is_pressed():
dragged = true
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
get_viewport().set_input_as_handled()
"
[sub_resource type="CylinderShape3D" id="CylinderShape3D_mx0s0"]
height = 9.59302
radius = 4.85693
[node name="PointPrimitiveNode" type="PointPrimitiveNode"]
[node name="point_handle" parent="." instance=ExtResource("1_njtj3")]
transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0)
[node name="Area3D" type="Area3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 27.8381, 0)
script = SubResource("GDScript_njtj3")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.80421, 0)
shape = SubResource("CylinderShape3D_mx0s0")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Area3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -57.945, 0)
shape = SubResource("CylinderShape3D_mx0s0")

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@ -11,5 +11,12 @@ config_version=5
[application]
config/name="terrain_editor"
config/features=PackedStringArray("4.4", "Forward Plus")
run/main_scene="uid://xm383pc5pcnn"
config/features=PackedStringArray("4.5", "Forward Plus")
config/icon="res://icon.svg"
[rendering]
anti_aliasing/quality/msaa_2d=1
anti_aliasing/quality/msaa_3d=2
anti_aliasing/quality/use_debanding=true

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