feat: new primitives get selected immediately
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33da5f1772
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6 changed files with 37 additions and 30 deletions
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@ -101,10 +101,8 @@ func _unhandled_input(event: InputEvent) -> void:
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load_path = "res://.godot/imported/point.svg-e68fd7c1e788d2c48d769cc58eba6e98.ctex"
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[sub_resource type="PointPrimitive" id="PointPrimitive_5lcyj"]
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expression = "sloped_height"
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[sub_resource type="PlanePrimitive" id="PlanePrimitive_5lcyj"]
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expression = "baseline"
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_3vi5u"]
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frequency = 0.0336
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@ -115,7 +113,6 @@ domain_warp_fractal_lacunarity = 5.512
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domain_warp_fractal_gain = 0.662
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[sub_resource type="NoisePrimitive" id="NoisePrimitive_5lcyj"]
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expression = "previous_height + noise_sample"
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noise = SubResource("FastNoiseLite_3vi5u")
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[sub_resource type="GDScript" id="GDScript_74j0u"]
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