chore: adjusted size of interaction shapes

This commit is contained in:
Sara Gerretsen 2025-11-18 22:56:12 +01:00
parent 841571cf04
commit c3fdb21f9f

View file

@ -30,7 +30,7 @@ func _input_event(_camera: Camera3D, event: InputEvent, _event_position: Vector3
[sub_resource type="CylinderShape3D" id="CylinderShape3D_mx0s0"]
height = 9.59302
radius = 4.85693
radius = 5.78125
[sub_resource type="GDScript" id="GDScript_mx0s0"]
script/source = "extends Area3D
@ -61,7 +61,7 @@ func _input_event(_camera: Camera3D, event: InputEvent, _event_position: Vector3
"
[sub_resource type="SphereShape3D" id="SphereShape3D_njtj3"]
radius = 5.22192
radius = 6.9789
[sub_resource type="CylinderMesh" id="CylinderMesh_njtj3"]
top_radius = 0.4