chore: adjusted size of interaction shapes
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@ -30,7 +30,7 @@ func _input_event(_camera: Camera3D, event: InputEvent, _event_position: Vector3
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_mx0s0"]
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height = 9.59302
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radius = 4.85693
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radius = 5.78125
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[sub_resource type="GDScript" id="GDScript_mx0s0"]
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script/source = "extends Area3D
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@ -61,7 +61,7 @@ func _input_event(_camera: Camera3D, event: InputEvent, _event_position: Vector3
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"
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[sub_resource type="SphereShape3D" id="SphereShape3D_njtj3"]
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radius = 5.22192
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radius = 6.9789
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[sub_resource type="CylinderMesh" id="CylinderMesh_njtj3"]
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top_radius = 0.4
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