feat: added slope handle

This commit is contained in:
Sara Gerretsen 2025-11-26 16:45:31 +01:00
parent 07f193a04b
commit b34362c7ae
10 changed files with 80 additions and 40 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=8 format=3 uid="uid://cnux2fqne284i"]
[gd_scene load_steps=9 format=3 uid="uid://cnux2fqne284i"]
[ext_resource type="PackedScene" uid="uid://bwrqsnetcn8yr" path="res://assets/models/point_handle.blend" id="1_njtj3"]
[ext_resource type="Material" uid="uid://b4ip0oq8o76mc" path="res://assets/materials/peak_handle_depth_tested.tres" id="2_mx0s0"]
@ -14,7 +14,7 @@ func _input(event: InputEvent) -> void:
if event is InputEventMouseButton and not (event as InputEventMouseButton).is_pressed():
dragged = false
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
$\"..\".push_transform_changes()
$\"..\".push_transform_changes.call_deferred()
get_viewport().set_input_as_handled()
elif event is InputEventMouseMotion:
var motion := event as InputEventMouseMotion
@ -32,6 +32,36 @@ func _input_event(_camera: Camera3D, event: InputEvent, _event_position: Vector3
height = 9.59302
radius = 5.78125
[sub_resource type="GDScript" id="GDScript_s814u"]
script/source = "extends Area3D
var dragged : bool = false
var slope_adjusted : float = 0.0
func _input(event: InputEvent) -> void:
if not dragged:
return
if event is InputEventMouseButton and not (event as InputEventMouseButton).is_pressed():
dragged = false
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
EditHistory.push_action(
$\"..\".get_primitive().set.bind(\"slope\", slope_adjusted),
$\"..\".get_primitive().set.bind(\"slope\", $\"..\".get_primitive().slope)
)
get_viewport().set_input_as_handled()
elif event is InputEventMouseMotion:
var motion := event as InputEventMouseMotion
slope_adjusted -= motion.screen_relative.y * 0.001
get_viewport().set_input_as_handled()
func _input_event(_camera: Camera3D, event: InputEvent, _event_position: Vector3, _normal: Vector3, _shape_idx: int) -> void:
if not dragged and event is InputEventMouseButton and (event as InputEventMouseButton).is_pressed():
get_viewport().set_input_as_handled()
dragged = true
slope_adjusted = $\"..\".get_primitive().slope
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
"
[sub_resource type="GDScript" id="GDScript_mx0s0"]
script/source = "extends Area3D
@ -43,7 +73,7 @@ func _input(event: InputEvent) -> void:
if event is InputEventMouseButton and not (event as InputEventMouseButton).is_pressed():
dragged = false
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
$\"..\".push_transform_changes()
$\"..\".push_transform_changes.call_deferred()
get_viewport().set_input_as_handled()
elif event is InputEventMouseMotion:
var motion := event as InputEventMouseMotion
@ -73,16 +103,20 @@ height = 10000.0
[node name="point_handle" parent="." instance=ExtResource("1_njtj3")]
transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0)
[node name="HeightHandles" type="Area3D" parent="."]
[node name="HeightHandle" type="Area3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 27.8381, 0)
script = SubResource("GDScript_njtj3")
[node name="CollisionShape3D" type="CollisionShape3D" parent="HeightHandles"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="HeightHandle"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.80421, 0)
shape = SubResource("CylinderShape3D_mx0s0")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="HeightHandles"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -57.945, 0)
[node name="SlopeAngle" type="Area3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -34.0245, 0)
script = SubResource("GDScript_s814u")
[node name="CollisionShape3D" type="CollisionShape3D" parent="SlopeAngle"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.80421, 0)
shape = SubResource("CylinderShape3D_mx0s0")
[node name="PositionHandle" type="Area3D" parent="."]
@ -93,4 +127,5 @@ shape = SubResource("SphereShape3D_njtj3")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
material_override = ExtResource("2_mx0s0")
cast_shadow = 0
mesh = SubResource("CylinderMesh_njtj3")