feat: initialized template

This commit is contained in:
Sara Gerretsen 2025-11-12 11:27:24 +01:00
parent 57a18ebef7
commit 76dd9fbc62
10 changed files with 19 additions and 19 deletions

View file

@ -1,9 +0,0 @@
#ifndef PROJECT_REGISTER_TYPES_H
#define PROJECT_REGISTER_TYPES_H
#include "modules/register_module_types.h"
void initialize_PROJECT_module(ModuleInitializationLevel p_level);
void uninitialize_PROJECT_module(ModuleInitializationLevel p_level);
#endif // !PROJECT_REGISTER_TYPES_H

View file

@ -2,13 +2,13 @@
#include "core/object/class_db.h"
void initialize_PROJECT_module(ModuleInitializationLevel p_level) {
void initialize_terrain_editor_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
}
void uninitialize_PROJECT_module(ModuleInitializationLevel p_level) {
void uninitialize_terrain_editor_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}

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@ -0,0 +1,9 @@
#ifndef terrain_editor_REGISTER_TYPES_H
#define terrain_editor_REGISTER_TYPES_H
#include "modules/register_module_types.h"
void initialize_terrain_editor_module(ModuleInitializationLevel p_level);
void uninitialize_terrain_editor_module(ModuleInitializationLevel p_level);
#endif // !terrain_editor_REGISTER_TYPES_H