chore: updated UI
This commit is contained in:
parent
308572e21e
commit
2380819e43
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@ -1,4 +1,4 @@
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[gd_resource type="ShaderMaterial" load_steps=8 format=3 uid="uid://8j7uyk0vnllg"]
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[gd_resource type="ShaderMaterial" format=3 uid="uid://8j7uyk0vnllg"]
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[ext_resource type="Shader" uid="uid://dsbxpdveoilep" path="res://assets/shaders/terrain.gdshader" id="1_ho7uc"]
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[ext_resource type="Shader" uid="uid://dsbxpdveoilep" path="res://assets/shaders/terrain.gdshader" id="1_ho7uc"]
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@ -9,8 +9,8 @@ colors = PackedColorArray(0.31725, 0.45, 0.1845, 1, 0.236594, 0.332715, 0.176904
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_mqhx5"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_mqhx5"]
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_waqik"]
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_waqik"]
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color_ramp = SubResource("Gradient_ho7uc")
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noise = SubResource("FastNoiseLite_mqhx5")
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noise = SubResource("FastNoiseLite_mqhx5")
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color_ramp = SubResource("Gradient_ho7uc")
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[sub_resource type="Gradient" id="Gradient_mqhx5"]
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[sub_resource type="Gradient" id="Gradient_mqhx5"]
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offsets = PackedFloat32Array(0, 0.988749)
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offsets = PackedFloat32Array(0, 0.988749)
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@ -20,8 +20,8 @@ colors = PackedColorArray(0.206053, 0.206053, 0.206053, 1, 0.293371, 0.293371, 0
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noise_type = 3
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noise_type = 3
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_oj3sr"]
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_oj3sr"]
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color_ramp = SubResource("Gradient_mqhx5")
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noise = SubResource("FastNoiseLite_waqik")
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noise = SubResource("FastNoiseLite_waqik")
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color_ramp = SubResource("Gradient_mqhx5")
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[resource]
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[resource]
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render_priority = 0
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render_priority = 0
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16
project/editor_theme.tres
Normal file
16
project/editor_theme.tres
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@ -0,0 +1,16 @@
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[gd_resource type="Theme" format=3 uid="uid://dh5hqcu3vyhrh"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_lt8jt"]
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content_margin_left = 0.0
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content_margin_top = 0.0
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content_margin_right = 0.0
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content_margin_bottom = 0.0
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bg_color = Color(0.12, 0.12, 0.12, 1)
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corner_radius_top_left = 3
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corner_radius_top_right = 3
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corner_radius_bottom_right = 3
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corner_radius_bottom_left = 3
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corner_detail = 5
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[resource]
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Panel/styles/panel = SubResource("StyleBoxFlat_lt8jt")
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@ -21,7 +21,7 @@ script_export_mode=2
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[preset.0.options]
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[preset.0.options]
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custom_template/debug=""
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custom_template/debug=""
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custom_template/release="templatepath"
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custom_template/release="/home/sara/Documents/gd-projects/terrain-editor/engine/bin/godot.windows.template_release.x86_64.llvm"
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debug/export_console_wrapper=1
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debug/export_console_wrapper=1
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binary_format/embed_pck=false
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binary_format/embed_pck=false
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texture_format/s3tc_bptc=true
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texture_format/s3tc_bptc=true
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@ -63,7 +63,7 @@ script_export_mode=2
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[preset.1.options]
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[preset.1.options]
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custom_template/debug=""
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custom_template/debug=""
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custom_template/release="templatepath"
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custom_template/release="/home/sara/Documents/gd-projects/terrain-editor/engine/bin/godot.windows.template_release.x86_64.llvm"
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debug/export_console_wrapper=1
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debug/export_console_wrapper=1
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binary_format/embed_pck=false
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binary_format/embed_pck=false
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texture_format/s3tc_bptc=true
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texture_format/s3tc_bptc=true
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@ -1,4 +1,4 @@
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[gd_scene load_steps=9 format=3 uid="uid://cnux2fqne284i"]
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[gd_scene format=3 uid="uid://cnux2fqne284i"]
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[ext_resource type="PackedScene" uid="uid://bwrqsnetcn8yr" path="res://assets/models/point_handle.blend" id="1_njtj3"]
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[ext_resource type="PackedScene" uid="uid://bwrqsnetcn8yr" path="res://assets/models/point_handle.blend" id="1_njtj3"]
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[ext_resource type="Material" uid="uid://b4ip0oq8o76mc" path="res://assets/materials/peak_handle_depth_tested.tres" id="2_mx0s0"]
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[ext_resource type="Material" uid="uid://b4ip0oq8o76mc" path="res://assets/materials/peak_handle_depth_tested.tres" id="2_mx0s0"]
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@ -98,34 +98,34 @@ top_radius = 0.4
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bottom_radius = 0.4
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bottom_radius = 0.4
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height = 10000.0
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height = 10000.0
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[node name="PointPrimitiveNode" type="PointPrimitiveNode"]
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[node name="PointPrimitiveNode" type="PointPrimitiveNode" unique_id=1472259146]
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[node name="point_handle" parent="." instance=ExtResource("1_njtj3")]
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[node name="point_handle" parent="." unique_id=1807952123 instance=ExtResource("1_njtj3")]
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transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0)
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transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0)
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[node name="HeightHandle" type="Area3D" parent="."]
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[node name="HeightHandle" type="Area3D" parent="." unique_id=1397115657]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 27.8381, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 27.8381, 0)
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script = SubResource("GDScript_njtj3")
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script = SubResource("GDScript_njtj3")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="HeightHandle"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="HeightHandle" unique_id=1987632068]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.80421, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.80421, 0)
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shape = SubResource("CylinderShape3D_mx0s0")
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shape = SubResource("CylinderShape3D_mx0s0")
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[node name="SlopeAngle" type="Area3D" parent="."]
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[node name="SlopeAngle" type="Area3D" parent="." unique_id=31998186]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -34.0245, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -34.0245, 0)
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script = SubResource("GDScript_s814u")
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script = SubResource("GDScript_s814u")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="SlopeAngle"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="SlopeAngle" unique_id=1791452650]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.80421, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.80421, 0)
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shape = SubResource("CylinderShape3D_mx0s0")
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shape = SubResource("CylinderShape3D_mx0s0")
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[node name="PositionHandle" type="Area3D" parent="."]
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[node name="PositionHandle" type="Area3D" parent="." unique_id=755854685]
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script = SubResource("GDScript_mx0s0")
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script = SubResource("GDScript_mx0s0")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="PositionHandle"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="PositionHandle" unique_id=25777228]
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shape = SubResource("SphereShape3D_njtj3")
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shape = SubResource("SphereShape3D_njtj3")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=678201491]
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material_override = ExtResource("2_mx0s0")
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material_override = ExtResource("2_mx0s0")
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cast_shadow = 0
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cast_shadow = 0
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mesh = SubResource("CylinderMesh_njtj3")
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mesh = SubResource("CylinderMesh_njtj3")
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@ -1,7 +1,8 @@
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[gd_scene load_steps=18 format=3 uid="uid://xm383pc5pcnn"]
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[gd_scene format=3 uid="uid://xm383pc5pcnn"]
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[ext_resource type="PackedScene" uid="uid://cnux2fqne284i" path="res://objects/primitive_nodes/point_primitive_node.tscn" id="1_b1cmn"]
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[ext_resource type="PackedScene" uid="uid://cnux2fqne284i" path="res://objects/primitive_nodes/point_primitive_node.tscn" id="1_b1cmn"]
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[ext_resource type="PackedScene" uid="uid://wkqhvjnxs2mx" path="res://objects/terrain_chunk.tscn" id="1_pxqd5"]
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[ext_resource type="PackedScene" uid="uid://wkqhvjnxs2mx" path="res://objects/terrain_chunk.tscn" id="1_pxqd5"]
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[ext_resource type="Theme" uid="uid://dh5hqcu3vyhrh" path="res://editor_theme.tres" id="3_ba0ut"]
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[sub_resource type="PointPrimitive" id="PointPrimitive_pxqd5"]
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[sub_resource type="PointPrimitive" id="PointPrimitive_pxqd5"]
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slope = -0.7
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slope = -0.7
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@ -121,9 +122,14 @@ func _unhandled_input(event: InputEvent) -> void:
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[sub_resource type="CylinderMesh" id="CylinderMesh_pxqd5"]
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[sub_resource type="CylinderMesh" id="CylinderMesh_pxqd5"]
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[node name="Node3D" type="Node3D"]
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[sub_resource type="Gradient" id="Gradient_pxqd5"]
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[node name="TerrainMeshEditor" type="TerrainMeshEditor" parent="."]
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_ba0ut"]
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gradient = SubResource("Gradient_pxqd5")
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[node name="Editor" type="Node3D" unique_id=1027707839]
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[node name="TerrainMeshEditor" type="TerrainMeshEditor" parent="." unique_id=1382595562]
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primitives = [SubResource("PointPrimitive_pxqd5"), SubResource("PointPrimitive_ba0ut"), SubResource("NoisePrimitive_ba0ut"), SubResource("NoisePrimitive_pxqd5"), SubResource("NoisePrimitive_q68jb"), SubResource("PlanePrimitive_pxqd5")]
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primitives = [SubResource("PointPrimitive_pxqd5"), SubResource("PointPrimitive_ba0ut"), SubResource("NoisePrimitive_ba0ut"), SubResource("NoisePrimitive_pxqd5"), SubResource("NoisePrimitive_q68jb"), SubResource("PlanePrimitive_pxqd5")]
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vertex_color_gradient = SubResource("Gradient_b1cmn")
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vertex_color_gradient = SubResource("Gradient_b1cmn")
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color_gradient_end_height = 100.0
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color_gradient_end_height = 100.0
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@ -131,24 +137,72 @@ chunk_count = 15
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chunk_scene = ExtResource("1_pxqd5")
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chunk_scene = ExtResource("1_pxqd5")
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point_primitive_object = ExtResource("1_b1cmn")
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point_primitive_object = ExtResource("1_b1cmn")
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1468550752]
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environment = SubResource("Environment_pxqd5")
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environment = SubResource("Environment_pxqd5")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=978399107]
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transform = Transform3D(-0.750999, -0.305988, 0.585126, -1.29815e-08, 0.886147, 0.463404, -0.660305, 0.348015, -0.665494, 0, 0, 0)
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transform = Transform3D(-0.750999, -0.305988, 0.585126, -1.29815e-08, 0.886147, 0.463404, -0.660305, 0.348015, -0.665494, 0, 0, 0)
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light_color = Color(0.89, 0.82948, 0.7387, 1)
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light_color = Color(0.89, 0.82948, 0.7387, 1)
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shadow_enabled = true
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shadow_enabled = true
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shadow_reverse_cull_face = true
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shadow_reverse_cull_face = true
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directional_shadow_max_distance = 300.0
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directional_shadow_max_distance = 300.0
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[node name="Camera3D" type="Camera3D" parent="."]
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[node name="Camera3D" type="Camera3D" parent="." unique_id=376347830]
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transform = Transform3D(0.707107, -0.377082, 0.598171, 0, 0.845942, 0.533275, -0.707107, -0.377082, 0.598171, 504.544, 443.732, 504.544)
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transform = Transform3D(0.707107, -0.377082, 0.598171, 0, 0.845942, 0.533275, -0.707107, -0.377082, 0.598171, 504.544, 443.732, 504.544)
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fov = 57.3
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fov = 57.3
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far = 2000.0
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far = 2000.0
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script = SubResource("GDScript_b1cmn")
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script = SubResource("GDScript_b1cmn")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=613969950]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 7, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 7, 0)
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mesh = SubResource("CylinderMesh_pxqd5")
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mesh = SubResource("CylinderMesh_pxqd5")
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[node name="LeftPanel" type="Panel" parent="." unique_id=1768834661]
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anchors_preset = 9
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anchor_bottom = 1.0
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offset_right = 193.0
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grow_vertical = 2
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theme = ExtResource("3_ba0ut")
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[node name="TabContainer" type="TabContainer" parent="LeftPanel" unique_id=2095156888]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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current_tab = 0
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[node name="ScrollContainer" type="ScrollContainer" parent="LeftPanel/TabContainer" unique_id=1323188283]
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layout_mode = 2
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metadata/_tab_index = 0
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[node name="MarginContainer" type="MarginContainer" parent="LeftPanel/TabContainer/ScrollContainer" unique_id=1533578826]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="VBoxContainer" type="VBoxContainer" parent="LeftPanel/TabContainer/ScrollContainer/MarginContainer" unique_id=326791130]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="HBoxContainer" type="HBoxContainer" parent="LeftPanel/TabContainer/ScrollContainer/MarginContainer/VBoxContainer" unique_id=247007395]
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layout_mode = 2
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size_flags_vertical = 2
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[node name="TextureRect" type="TextureRect" parent="LeftPanel/TabContainer/ScrollContainer/MarginContainer/VBoxContainer/HBoxContainer" unique_id=313030843]
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layout_mode = 2
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size_flags_horizontal = 0
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texture = SubResource("GradientTexture2D_ba0ut")
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expand_mode = 2
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stretch_mode = 4
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[node name="RichTextLabel" type="RichTextLabel" parent="LeftPanel/TabContainer/ScrollContainer/MarginContainer/VBoxContainer/HBoxContainer" unique_id=1765888481]
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layout_mode = 2
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size_flags_horizontal = 3
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bbcode_enabled = true
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text = "Layer 1"
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fit_content = true
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[connection signal="primitives_changed" from="TerrainMeshEditor" to="TerrainMeshEditor" method="_on_primitives_changed"]
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[connection signal="primitives_changed" from="TerrainMeshEditor" to="TerrainMeshEditor" method="_on_primitives_changed"]
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