chore: updated UI
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308572e21e
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2380819e43
5 changed files with 92 additions and 22 deletions
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@ -1,4 +1,4 @@
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[gd_resource type="ShaderMaterial" load_steps=8 format=3 uid="uid://8j7uyk0vnllg"]
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[gd_resource type="ShaderMaterial" format=3 uid="uid://8j7uyk0vnllg"]
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[ext_resource type="Shader" uid="uid://dsbxpdveoilep" path="res://assets/shaders/terrain.gdshader" id="1_ho7uc"]
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@ -9,8 +9,8 @@ colors = PackedColorArray(0.31725, 0.45, 0.1845, 1, 0.236594, 0.332715, 0.176904
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_mqhx5"]
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_waqik"]
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color_ramp = SubResource("Gradient_ho7uc")
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noise = SubResource("FastNoiseLite_mqhx5")
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color_ramp = SubResource("Gradient_ho7uc")
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[sub_resource type="Gradient" id="Gradient_mqhx5"]
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offsets = PackedFloat32Array(0, 0.988749)
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@ -20,8 +20,8 @@ colors = PackedColorArray(0.206053, 0.206053, 0.206053, 1, 0.293371, 0.293371, 0
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noise_type = 3
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_oj3sr"]
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color_ramp = SubResource("Gradient_mqhx5")
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noise = SubResource("FastNoiseLite_waqik")
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color_ramp = SubResource("Gradient_mqhx5")
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[resource]
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render_priority = 0
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