chore: updated UI

This commit is contained in:
Sara Gerretsen 2025-12-07 14:56:28 +01:00
parent 308572e21e
commit 2380819e43
5 changed files with 92 additions and 22 deletions

View file

@ -1,4 +1,4 @@
[gd_resource type="ShaderMaterial" load_steps=8 format=3 uid="uid://8j7uyk0vnllg"]
[gd_resource type="ShaderMaterial" format=3 uid="uid://8j7uyk0vnllg"]
[ext_resource type="Shader" uid="uid://dsbxpdveoilep" path="res://assets/shaders/terrain.gdshader" id="1_ho7uc"]
@ -9,8 +9,8 @@ colors = PackedColorArray(0.31725, 0.45, 0.1845, 1, 0.236594, 0.332715, 0.176904
[sub_resource type="FastNoiseLite" id="FastNoiseLite_mqhx5"]
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_waqik"]
color_ramp = SubResource("Gradient_ho7uc")
noise = SubResource("FastNoiseLite_mqhx5")
color_ramp = SubResource("Gradient_ho7uc")
[sub_resource type="Gradient" id="Gradient_mqhx5"]
offsets = PackedFloat32Array(0, 0.988749)
@ -20,8 +20,8 @@ colors = PackedColorArray(0.206053, 0.206053, 0.206053, 1, 0.293371, 0.293371, 0
noise_type = 3
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_oj3sr"]
color_ramp = SubResource("Gradient_mqhx5")
noise = SubResource("FastNoiseLite_waqik")
color_ramp = SubResource("Gradient_mqhx5")
[resource]
render_priority = 0