Updated station to station page post-release
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<h2>Info</h2>
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<h2>Info</h2>
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<div indented>
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<div indented>
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<p>Project Type: Unreal Engine Management Game</p>
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<p>Project Type: Unreal Engine Management Game</p>
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<p>Project Timeframe: In Progress</p>
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<p>Project Timeframe: Internship during 2022 Jan-Jul</p>
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</div>
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</div>
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<p>
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A fun, relaxing but still challenging, resource management puzzle game by Galaxy Grove. That I had the chance to work on for an internship of six months.
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Being my first "job" working on a real production game, I learned a lot about developing a polished, <i>final</i>, product.
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My main contributions were to the dynamic growth of the in-game cities in response to the player's success. I also wrote some internal tooling for generating ambient occlusion maps in bulk using Blender and python.
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As well as the decorative birds' behaviour.
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</p>
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<h2>Steam</h2>
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<h2>Steam</h2>
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<iframe id="steam embed" src="https://store.steampowered.com/widget/2272400/" frameborder="0" width="646" height="190"></iframe>
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<iframe id="steam embed" src="https://store.steampowered.com/widget/2272400/" frameborder="0" width="646" height="190"></iframe>
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