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Info

Project Type: Unreal Engine Management Game

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Project Timeframe: In Progress

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Project Timeframe: Internship during 2022 Jan-Jul

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+ A fun, relaxing but still challenging, resource management puzzle game by Galaxy Grove. That I had the chance to work on for an internship of six months. + Being my first "job" working on a real production game, I learned a lot about developing a polished, final, product. + My main contributions were to the dynamic growth of the in-game cities in response to the player's success. I also wrote some internal tooling for generating ambient occlusion maps in bulk using Blender and python. + As well as the decorative birds' behaviour. +

Steam